[Bf-committers] Asking for help with patch conversion (bas-relief)
Peter K.H. Gragert
pkhgragert at gmail.com
Wed Aug 24 15:17:57 CEST 2011
I am using mingw and cmake ... so there may be a difference
Because patching I have done was 'by hand' so your advice is half clear to
I have the following situation:
c:\blendersvn\blender (contains my SVN trunk)
I have your patch from graphisall starting with line: Index:
last line: (more or less) +};
this file should be put where with what name? (I suppose in
c:\blendersvn\blender as bas_relief.diff ???)
Then opening explorer and (try to find) in the SVN possibilities 'Apply
Indeed, that works, ... I tried yet only asking what may go wrong ... what
is shown seems only to be tab (\t or space) diffences ..
I think I can go back if neede, so I will jump into the deep water ;-)
2011/8/24 Thomas Dinges <blender at dingto.org>
> Hi Peter,
> yes the node file causes compile errors here on msvc.
> Just make right click on your working in the explorer > Working Copy >
> Apply Patch. Then patch all.
> Am 24.08.2011 14:44, schrieb Peter K.H. Gragert:
> > Hallo Thomas,
> > Im pasteall link steht, das es noch nicht funktioniert ... (Fehler oder
> > geht es schon?)
> > Was die Artikel erzaehlen sieht sehr gut aus.
> > Als (gewesener) Mathematiker sollte ich evtl. helfen koennen ... Probleme
> > loesen?
> > Was sollte man benutzen um das 'patch' ausfuehren zu lassen, hab im
> > (nur) SVN-Tortoise ..
> > Gruss
> > Peter
> > 2011/8/24 Thomas Dinges<blender at dingto.org>
> >> Wrong link: Here is the correct one: http://www.pasteall.org/24255/diff
> >> Am 24.08.2011 11:35, schrieb Thomas Dinges:
> >>> Working on it... :)
> >>> Will get back to you.
> >>> Am 24.08.2011 10:41, schrieb Vilem Novak:
> >>>> Hello,
> >>>> several years ago I developed a new compositing node - bas relief.
> >>>> I am frequently contacted from people who are asking for builds of
> >> patch, since it's so far probably still the only free and working
> >> implementation of the algorithm.
> >>>> Currently, I didn't build blender for a long time and I have no clue
> >> to convert a 2.49 node to a 2.5 node,
> >>>> and don't even have internet connection on my working machine, so
> >> getting dependencies e.t.c. working is very hard.
> >>>> Is there anybody on the list who would be willing to help with
> >> converting/building the old patch? Probably it would just need some
> >> RNA-fying process.
> >>>> here is all the info and the patch:
> >>>> here are some sample outputs:
> >>>> http://plant.ffa.vutbr.cz/~novak/ContemporaryGods.htm
> >>>> Thanks
> >>>> Vilem
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >> --
> >> Thomas Dinges
> >> Blender Developer, Artist and Musician
> >> www.dingto.org
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> Thomas Dinges
> Blender Developer, Artist and Musician
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers