[Bf-committers] BGE Proposal: "Character" physics object type

Denis Washington denisw at online.de
Tue Aug 23 11:12:09 CEST 2011


Am 23.08.2011 11:08, schrieb Mitchell Stokes:
> I think integrating Bullet's Kinematic Character Controller would be a
> good project for a new developer. If someone is interested, I'd be
> willing to assist with navigating the BGE source, providing
> feedback/review, and maybe a bit of code. However, I have too many
> projects on my todo list to tackle this myself at the moment.. You can
> also find a demo of the character controller in the Bullet source
> code.
>
> Cheers,
> Mitchell

I would be interested to do this. I would need to make myself familiar 
with both with the BGE source code and Bullet, but if you are able to 
help me, that would be lovely. :)

Regards,
Denis


More information about the Bf-committers mailing list