[Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
Daniel Salazar - 3Developer.com
zanqdo at gmail.com
Tue Aug 16 12:16:06 CEST 2011
Mike! I have definitive proof that what I expect makes sense, even
BigBuckBunny likes it that way! you can't argue with the big passive
On Mon, Aug 1, 2011 at 10:09 AM, Stephen M. McQuay <stephen at mcquay.me> wrote:
> I installed from source and everything worked ... except I agree with
> Daniel: everything seems backwards. I'm sure it could be chalked up to a
> preferences thing, but when I used my first spacenav device 5 years ago
> (3D parametric CAD stuff using Unigraphics) it was definitely in a "move
> device as you'd expect to move the part in 3-space" kinda way.
> I also build the little config gui thing and saw that one could invert
> axis, but I haven't tried that out.
> Anyhow, there are my two cents.
> Stephen M. McQuay
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers