[Bf-committers] Blender developer irc meeting, 14 august 2011

Αντώνης Ρυακιωτάκης kalast at gmail.com
Mon Aug 15 02:16:43 CEST 2011


Hi all, the uv tools part of onion should be easily mergable once I make a
clean patch but there will be some intereference with bmesh code, since all
new uv tools make use of the usual EditFace->v4 convention to detect quads
vs triangles etc. I don't know how all this will change in bmesh but I still
haven't seen UV tools in it either. Any info on this is appreciated.


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