[Bf-committers] 2.59 RC Builds - SVN trunk now frozen

Mike S blenderdev at mikes.id.au
Mon Aug 8 04:31:06 CEST 2011


Ahh ignore that r39167 builds fine now.... forgot to update to latest 
FFMPEG 0.8 libs.....

On 11/08/08 10:35, Mike S wrote:
> On 11/08/08 4:35, Thomas Dinges wrote:
>> Hey Release Builders,
>> please use SVN 39164 for the release candidate builds.
>>
>> As from now on, only show-stopper fixes are allowed. Don't commit fixes
>> which are not really necessary.
>>
>> Please everyone run the regression test files, so we don't have to make
>> an "a" release this time.
>>
>> Thanks everyone for your great work!
>>
>
> Building OSX with x86_64 set with SCONS, svn r39164 Fails when linking
> as the logic for building without having 3DconnexionClient framework is
> wrong.  The fact it is not present is correctly detected but ld still
> tries to use it.
>
>
>
> Attempting to build with r39167 also fails for similar configuration but
> elsewhere::::::::
>
>
>
> Undefined symbols:
>     "___bzero", referenced from:
>         btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape*,
> btVector3&, float)in libextern_bullet2softbody.a(btSoftBody.o)
>
> btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCollisionObject**,
> int, btPersistentManifold**, int, btTypedConstraint**, int,
> btContactSolverInfo const&, btIDebugDraw*, btStackAlloc*)in
> libextern_bullet2dynamics.a(btSequentialImpulseConstraintSolver.o)
>         HullLibrary::BringOutYourDead(btVector3 const*, unsigned int,
> btVector3*, unsigned int&, unsigned int*, unsigned int)in
> libextern_bullet2linmath.a(btConvexHull.o)
>         btSoftBodyHelpers::DrawInfos(btSoftBody*, btIDebugDraw*, bool,
> bool, bool)in libextern_bullet2softbody.a(btSoftBodyHelpers.o)
>         _cineonCreate in libbf_imbuf_cineon.a(cineonlib.o)
>         _dpxCreate in libbf_imbuf_cineon.a(dpxlib.o)
>         _dpxCreate in libbf_imbuf_cineon.a(dpxlib.o)
> ld: symbol(s) not found
> collect2: ld returned 1 exit status
> scons: ***
> [/Users/mikes/Blender/BlenderDevelopment/blender-svn/build/darwin/bin/blenderplayer]
> Error 1
> Undefined symbols:
>     "___bzero", referenced from:
>         btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape*,
> btVector3&, float)in libextern_bullet2softbody.a(btSoftBody.o)
>
> btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCollisionObject**,
> int, btPersistentManifold**, int, btTypedConstraint**, int,
> btContactSolverInfo const&, btIDebugDraw*, btStackAlloc*)in
> libextern_bullet2dynamics.a(btSequentialImpulseConstraintSolver.o)
>         HullLibrary::BringOutYourDead(btVector3 const*, unsigned int,
> btVector3*, unsigned int&, unsigned int*, unsigned int)in
> libextern_bullet2linmath.a(btConvexHull.o)
>         btSoftBodyHelpers::DrawInfos(btSoftBody*, btIDebugDraw*, bool,
> bool, bool)in libextern_bullet2softbody.a(btSoftBodyHelpers.o)
>         _cineonCreate in libbf_imbuf_cineon.a(cineonlib.o)
>         _dpxCreate in libbf_imbuf_cineon.a(dpxlib.o)
>         _dpxCreate in libbf_imbuf_cineon.a(dpxlib.o)
> ld: symbol(s) not found
> collect2: ld returned 1 exit status
> scons: ***
> [/Users/mikes/Blender/BlenderDevelopment/blender-svn/build/darwin/bin/blender]
> Error 1
> scons: building terminated because of errors.
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