[Bf-committers] Vector Separate/Combine

Lukas Tönne lukas.toenne at googlemail.com
Thu Apr 21 09:13:26 CEST 2011


Yes, can do :)
Always wanted more vector math options anyway, which are lacking in
compo compared to material nodes.

* Separate/Combine for Vector<->XYZ
* Dot product
* Cross product
* Length
* Vector add/subtract
* Scalar multiply/divide
* Possibly vector multiply/divide (i.e. non-uniform scaling), but can
be done with separate/combine

This should give you a basic set of operations from which to build
more complex stuff if needed.

Cheers,
Lukas

On Thu, Apr 21, 2011 at 2:31 AM, Daniel Salazar - 3Developer.com
<zanqdo at gmail.com> wrote:
> I really need Separate/Combine nodes for vectors in the compositor,
> can someone add?
>
> cheers!
>
> Daniel Salazar
> 3Developer.com
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