[Bf-committers] No more subsurf and mirror modifier with scupt mode?

Ronan Zeegers blender at ronanzeegers.com
Thu Apr 21 00:54:45 CEST 2011


Hello Blender developpers!

I'm a little bit sad to see that 2 really important features where 
removed in the latest 2.57 release: being able to work in sculpt mode 
with the subsurf and mirror modifier.
Those features are really important for characters/organic modelling...

After a bit of browsing, a found a word from Sergey:
http://code.blender.org/index.php/2011/01/sculpting-on-armatured-mesh/

If I read correclty, there is no plan to put those features back in Blender.
Please... Don't do this...
Right now, my workflow is a bit broken. I'm constantly switching betwen 
Blender 2.49 and 2.57. Making me losing a lot of time...

I know that I'm not the only artist to be annoyed by this:
http://blenderartists.org/forum/showthread.php?215198-Blender-2.57-3-Bad-things-that-we-found...%28at-this-time%29
http://forums.cgsociety.org/showthread.php?f=59&t=972277&page=2&pp=15

Thanx for reading me!
Ronan Zeegers

/*Postprod 2D/3D*
+ 32 (0) 473 45 20 43
www.ronanzeegers.com /



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