[Bf-committers] Why has "CTRL y" been removed from blender ?

Damir Prebeg blend.factory at gmail.com
Sun Apr 17 00:45:48 CEST 2011


This is again question of locale problems in blender and again you are
looking on this only from one point of view - as users of standard US
keyboard layout. I use keyboard that has Z in place of Y and Y in
place of Z. While hitting Ctrl+Z is easy, hitting Ctrl+Shift+Z i quite
tedious to reach with one hand. And again I think that blender uses
nonstandard shortcut because In most applications that I use, CTRL+Y
is redo or repeat.

On 16 April 2011 16:32, Knapp <magick.crow at gmail.com> wrote:
> On Sat, Apr 16, 2011 at 4:23 PM, Campbell Barton <ideasman42 at gmail.com>wrote:
>
>> Agree that its a bad precedent to support multiple common key
>> assignments to the same operator just to make people who are used to
>> each feel comfortable.
>>
>> It would be like adding:
>> * Ctrl+Insert copy
>> * Shift-Delete cut
>> * Shift-Insert paste
>> Alongside Ctrl+C/X/V.
>>
>> Isn't the reason we have an editable keymap so we can have what we
>> consider `good` defaults and people who want to change them can do so?
>
>
> Yes, I think so but as a person that teaches people all the time, it is WAY
> better to have one standard set that is the default and expected by all
> users. Experts are welcome to modify at will.
>
> --
> Douglas E Knapp
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