[Bf-committers] multi-window support

Micael kam1kaz3 at gmail.com
Sat Apr 16 12:18:53 CEST 2011


Hah, nice analogy :)

Thanks for the info, I thought it was fully supported :)

On Fri, Apr 15, 2011 at 3:06 PM, Wahooney <wahooney at wahooney.net> wrote:
> The functionality is there, but it isn't fully supported. Certain
> actions break when multiple scenes are involved, I think Undo is one of
> them.
>
> So the statement is actually correct :) You can pick your nose with a
> screwdriver, but no screwdriver manufacturer will claim it's a supported
> feature ;)
>
> On 2011/04/15 01:32 PM, Damir Prebeg wrote:
>> Ups :D :D :D I'm misunderstand that, my mistake, I misread that he's
>> complaining that muti window is NOT implemented :-)
>>
>> On 15 April 2011 13:08, Davis Sorenson<davis.sorenson at gmail.com>  wrote:
>>> That's just what Micael was saying, that having different scenes in
>>> different windows seems to work.
>>> It works for me too, although if I have active cameras in both scenes it
>>> only will render one of them.
>>> Davis
>>>
>>>
>>> On Fri, Apr 15, 2011 at 2:04 PM, Damir Prebeg<blend.factory at gmail.com>wrote:
>>>
>>>> How did you tested?
>>>> Try CTRL+ALT+W, you'll get second Blender window. Move a cube in  one
>>>> window and switch to another and you'll see that Cube is moved. Create
>>>> new scene in that second window, add some objects. You should have
>>>> option to select that new scene in first window.
>>>>
>>>> On 15 April 2011 12:24, Micael<kam1kaz3 at gmail.com>  wrote:
>>>>> Hi,
>>>>>
>>>>> According to
>>>> http://www.blender.org/development/release-logs/blender-257/
>>>>> blender is missing "multi-window support showing multiple scenes",
>>>>> however I just tested this and it seems to not be the case. Maybe this
>>>>> info is outdated?
>>>>>
>>>>> --
>>>>> Micael Dias
>>>>> _______________________________________________
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>>>>>
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-- 
Micael Dias


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