[Bf-committers] Blender developer IRC meeting minutes, April 10 2011

Sergey I. Sharybin g.ulairi at gmail.com
Mon Apr 11 22:33:34 CEST 2011


  I need more sleep: not ommited, but commited

Sergey I. Sharybin wrote:
> Glad to hear this!
>
> Anyway, i've ommited one fix to this stuff this night. It prevented 
> crash for Dalai's NVidia configuration and it could also prevent crash 
> for other configurations bue to it happend NULL-pointer dereference 
> for special cases (when current contest was set to NULL by redraw stuff).
>
> I heard there was crash when calling userprefs from neu but no crash 
> whel calling by hotkey. This case could be fixed now.
>
> Anyway, we need power of our community to test builds. Win32 could be 
> found here http://builder.blender.org/download/ and win64 is still at 
> graphicsall.org (you need revision >= 36104)
>
> Gustav Göransson wrote:
>> Hi
>>
>> The driver update seems to do the trick. I had to uninstall the older
>> driver first in order to install Intels generic driver (otherwise you could
>> only install drivers provided by the vendor (acer), which were quite
>> outdated). Thanks for your help.
>>
>> /Gustav
>>
>> On Mon, Apr 11, 2011 at 18:10, ValterVB<valtervb at live.com>  wrote:
>>
>>> Sergey, I can't update the driver.
>>> I haven't administrator privilege. It's my job laptop and I don't use it
>>> with Blender, but  if you need some test I can do it.
>>>
>>> Ciao
>>> Valter
>>>
>>>
>>> -----Messaggio originale-----
>>> From: Sergey I. Sharybin
>>> Sent: Monday, April 11, 2011 5:14 PM
>>> To:bf-committers at blender.org
>>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes, April
>>> 10
>>> 2011
>>>
>>>   Valter and Gustav,
>>>
>>> I've checked google a bit and found that 1-2 years old drivers crashes
>>> at second call of wglMakeCurrent when using shared contexts. Is it
>>> possible to you to update your driver to the newer version?
>>>
>>> I'm preparing newer version with more debug prints after context
>>> creation to be sure you've got crash exactly at wglMakeCurrent or
>>> somewhere else, would be useful if you'll investigate posibility of
>>> driver upgrade during i'm working.
>>>
>>> P.S. To get log of blender you could try to use "blender.exe -d>
>>> log.txt" in the console -- should work fine.
>>>
>>> ValterVB wrote:
>>>> If you are interested: I have a crash with
>>>> "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
>>>> Here the log (print screen)http://www.pasteall.org/pic/10909  and here
>>> the
>>>> system infohttp://www.pasteall.org/20734
>>>>
>>>> Ciao
>>>> VB
>>>>
>>>> -----Messaggio originale-----
>>>> From: Gustav Göransson
>>>> Sent: Monday, April 11, 2011 3:45 PM
>>>> To: bf-blender developers
>>>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April
>>>> 10
>>>> 2011
>>>>
>>>> Hi
>>>>
>>>> I did some more testing with various official builds. There was no
>>>> problems
>>>> opening 2 new windows with the older build. However I did get a crash
>>> when
>>>> switching from triple buffer to any other drawing mode with the 64-bit
>>>> builds, but that might be a separate issue?...
>>>>
>>>> 2.56a 32-bit: OK
>>>> 2.56a 64-bit: OK (however crashes when switching form tripple buffer to
>>>> any
>>>> other mode)
>>>> 2.57 RC2 32-bit: OK
>>>> 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer
>>> to
>>>> any other mode)
>>>> Blender 32-bit r36097 from buildbot: Crash
>>>> Debug 32-bit: Crash
>>>> Debug 64-bit: Crash
>>>>
>>>> Is the debug log stored anywhere, cause I didn't manage to find it?
>>>> However
>>>> here's some print screens of the frozen console windows:
>>>> http://gustavgoransson.com/temp/32.png
>>>> http://gustavgoransson.com/temp/64.png
>>>>
>>>> I also answered in the thread at BA.org
>>>> http://blenderartists.org/forum/showthread.php?214584
>>>>
>>>> /Gustav
>>>>
>>>>
>>>> On Mon, Apr 11, 2011 at 14:07, Sergey I.
>>>> Sharybin<g.ulairi at gmail.com>wrote:
>>>>
>>>>>    Ooops.. Mistakes are here...
>>>>>
>>>>> And if there'll be still issues, please show us console output for
>>>>> `blender -d` using binaries
>>>>>
>>>>>
>>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>>>>> or
>>>>>
>>>>>
>>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>>>> Sergey I. Sharybin wrote:
>>>>>> And if there'll be still issues, please show us console output for
>>>>>> `blender -d` isunf binaries
>>>>>>
>>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>>>>>> or
>>>>>>
>>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>>>>> Gustav Göransson wrote:
>>>>>>> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal<ton at blender.org>
>>> wrote:
>>>>>>>> - There's now code in svn that should prevent Intel graphics cards to
>>>>>>>> crash on opening 2nd windows (like User Preferences). Please report
>>> if
>>>>>>>> this can be confirmed.
>>>>>>>>
>>>>>>>>
>>>>>>> For me it had the opposite effect. I have not experienced any
>>>>>>> problems earlier with opening a 2nd window. However with the latest
>>>>> revision
>>>>>>> blender crashes immediately when opening the User Preferences. I'm
>>>>> running
>>>>>>> win 7 with Intel 4500MHD graphics...
>>>>>>> _______________________________________________
>>>>>>> Bf-committers mailing list
>>>>>>> Bf-committers at blender.org
>>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>>>>
>>>>>> --
>>>>>> With best regards, Sergey I. Sharybin
>>>>> --
>>>>> With best regards, Sergey I. Sharybin
>>>>>
>>>>> _______________________________________________
>>>>> Bf-committers mailing list
>>>>> Bf-committers at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>>
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>>> --
>>> With best regards, Sergey I. Sharybin
>>>
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>>>
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>
>
> -- 
> With best regards, Sergey I. Sharybin


-- 
With best regards, Sergey I. Sharybin



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