[Bf-committers] FBX format - GSoC

Tom M letterrip at gmail.com
Fri Apr 8 04:50:22 CEST 2011


And here is a updated FBX exporter for blender 2.56+ not sure what all
it exports (I also recall seeing in the scripts tracker an FBX update,
perhaps this is the same file).

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/Blender-toXNA


On Thu, Apr 7, 2011 at 6:40 PM, Tom M <letterrip at gmail.com> wrote:
> Also I found this that describes the meaning of some of the animation data
>
> http://code.google.com/p/blender-to-unity/issues/detail?id=2
>
> LetterRip
>
> On Thu, Apr 7, 2011 at 6:38 PM, Tom M <letterrip at gmail.com> wrote:
>> for those interested in working on the FBX import/export for blender (FBX text)
>>
>> this blog has documented parts of the format he has reverse engineered
>> the meaning of,
>>
>> http://thunderfist-podium.blogspot.com/search?q=fbx
>>
>> I've emailed the author if he has any additional information on the format.
>>
>> LetterRIp
>>
>


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