[Bf-committers] GSoC 2011 Proposal: Retopology Tools

Jonathan Williamson jonathan at montagestudio.org
Wed Apr 6 07:13:57 CEST 2011


Whoops! I forgot the attachment, here it is: http://db.tt/fIqXHov

-- 
Jonathan Williamson

Instructor - http://www.blendercookie.com
Personal Trainer - http://www.mavenseed.com
Portfolio - http://www.jw3d.com

On Tuesday, April 5, 2011 at 11:52 PM, Alice Li wrote: 
> Thanks Jonathan, I probably should have ran the slice tool by you as well.
> 
> For the slice tool/guide strokes tool, I can see that it's a variation of
> the paint strokes tool but I'm not sure I completely understand the
> functionality. So the mesh that's created is generated around all the model
> as in 360 degrees?
> 
> 
> 
> On Wed, Apr 6, 2011 at 12:27 AM, Jonathan Williamson <
> jonathan at montagestudio.org> wrote:
> 
> > Hey Alice,
> > 
> > I actually have a couple more suggestions for you in regards to the tool
> > functionality.
> > 
> > 
> > Pen Tool
> > I feel it should not be restricted to only creating quads. Even as the
> > topology snob that I am, occasionally it is necessary to use triangles. This
> > is particularly true in lowpoly meshes where deformation is not a problem.
> > When creating very lowpoly meshes it's almost essential to use triangles.
> > 
> > Slice Tool
> > The slice tool you have proposed is almost identical to the old knife tool,
> > which while important, I don't feel makes sense to be part of this project.
> > This is mostly because Joe Edgar as already implemented the beginnings of a
> > very good knife tool alongside BMesh. It's my feeling that any retopo tools
> > you develop should be designed to work with the future BMesh. Since Joe has
> > already developed this I feel it would be overkill for this project.
> > 
> > The Slice tool that I was actually referring to in my original suggestion
> > was this one: http://3d-coat.com/uploads/pics/rtp_slices.gif
> > 
> > What it does is allows you to quickly draw several guides across a tubular
> > section of your mesh and automatically generate a encapsulating mesh that
> > snaps to the surface.
> > 
> > This method is very quick and powerful for retopo'ing anything from arms,
> > legs, treebanchs and other tubular forms. Perhaps the tool should be renamed
> > to Guide Strokes.
> > 
> > Other than those couple things everything looks great for the
> > functionality!
> > 
> > --
> > Jonathan Williamson
> > 
> > Instructor - http://www.blendercookie.com
> > Personal Trainer - http://www.mavenseed.com
> > Portfolio - http://www.jw3d.com
> > 
> > On Tuesday, April 5, 2011 at 11:00 PM, Alice Li wrote:
> > > Hi,
> > > 
> > > I've been working on my GSoC 2011 proposal for the last few days for
> > adding
> > > new retopology tools. If anyone could give me any kind of feed back
> > before I
> > > submit it I would really appreciate it, is it detailed enough?
> > Feasibility?
> > > Too long? Too short?? etc. A really big thanks to Jonathan Williamson,
> > > Nicholas Bishop and LetterRip for their help these past couple of days.
> > > 
> > > Link: http://wiki.blender.org/index.php/User:Lynseed
> > > 
> > > Thanks in advance,
> > > Alice
> > > _______________________________________________
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> > > Bf-committers at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-committers
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