[Bf-committers] Physics Modelling Fukushima

Patrick Shirkey pshirkey at boosthardware.com
Wed Apr 6 05:10:03 CEST 2011


On 04/05/2011 05:19 PM, Sergey Kurdakov wrote:
> Hi Patric,
>
>    
>> Just wondering if any of you guys are using your amazing aptitude for
>> physics modelling and looking at the situation in Fukushima.
>>      
> it looks like offtopic,
>
> because nuclear station modeling does not relate to Blender code
> itself, no to Bullet engine etc ( physics does not mean in
> Blender-physics code  thermodinamics and nuclear modeling for example
> - just mechanics ) ( though of cause there are some codes to make
> whole nuclear disasters
> modeling, usually they are made several years and might cost in spent
> time more than whole men-years spent on  Blender development - just as
> nuclear energy is a multibillion business and such expensive
> simulations are needed).
>
> In case you would like to visualize and popularize what went there -
> you might take
> http://energyfromthorium.com/pps/FukushimaDaiichiAREVA.pps Areva
> presentation on what went there so far
> and produce high quality visuals, but you might discuss this at
> blenderartists.org
>    

In the forums? Why waste time when I can go direct to the source?

I'm thinking of a counter model to the "official" Nuclear industry 
sanctioned reports. People round here are doing some amazing work with 
fluid modelling and such like aso maybe they want to apply some of that 
to modelling the cloud formations and such like?

I was thinking of using Sauerbrauten to build a replication of the 
facility. But maybe it can be done better in Blender?


> Regards
> Sergey
>
> On Tue, Apr 5, 2011 at 5:04 AM, Patrick Shirkey
> <pshirkey at boosthardware.com>  wrote:
>    
>> Hi,
>>
>> Just wondering if any of you guys are using your amazing aptitude for
>> physics modelling and looking at the situation in Fukushima.
>>
>> It would be real time(tm) to get concrete visualisations of the
>> explosive potential of the reactor cores in their current states.
>>
>> Would make for some very interesting footage in the currently raging debate.
>>
>>
>>
>> Cheers.
>>
>> --
>>      
>    
>>      
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>    


-- 
Patrick Shirkey
Boost Hardware Ltd.



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