[Bf-committers] Double Edged Matte node build + video + patch + .blends :)

pete larabell xgl.asyliax at gmail.com
Wed Apr 6 01:11:44 CEST 2011


Hi all, I've also uploaded to vimeo. Figured that might be more
"blender-new-feature-video" compliant :)

http://www.vimeo.com/22002396


On Tue, Apr 5, 2011 at 4:58 PM, pete larabell <xgl.asyliax at gmail.com> wrote:
> Linux 32bit (ubuntu 10.10) build on graphicall.org:
>
> http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=1818
>
>
> On Tue, Apr 5, 2011 at 4:52 PM, pete larabell <xgl.asyliax at gmail.com> wrote:
>> The double edge matte node has been updated!
>>
>> Some more speed improvements, and a consistent way of handling objects
>> going partially off screen. Also now works correctly with
>> RenderLayers.
>>
>> Video demo here:
>> http://www.youtube.com/watch?v=VcjEfoNIHZs
>>
>>
>> patch is located here:
>> http://www.pasteall.org/20601/diff
>>
>> example .blend files here:
>> http://www.pasteall.org/blend/5926
>> http://www.pasteall.org/blend/5927
>>
>> Hope you enjoy!
>>
>


More information about the Bf-committers mailing list