[Bf-committers] New Double Edge Matte compositor node...

pete larabell xgl.asyliax at gmail.com
Sun Apr 3 20:41:56 CEST 2011


Two example .blend files added here:
http://www.pasteall.org/blend/5907
http://www.pasteall.org/blend/5906


On Sun, Apr 3, 2011 at 1:11 PM, pete larabell <xgl.asyliax at gmail.com> wrote:
> New version now available, major speed improvements (on order of 50x
> to 100x xD ).
>
> http://graphicall.org/builds/builds/showbuild.php?action=show&id=1818
>
> Cheers!
> Pete
>
> On Sun, Apr 3, 2011 at 2:40 AM, Troy Sobotka <troy.sobotka at gmail.com> wrote:
>> On Sat, Apr 2, 2011 at 8:58 AM, pete larabell <xgl.asyliax at gmail.com> wrote:
>>> Hi all... Just a quick update on the progress of this node. After a
>>> few optimizations it is performing significantly better. The average
>>> speed increase is upwards of 50x. I will have another build on
>>> graphicall.org soon.  Cheers.
>>>
>>> On 4/1/11, Daniel Salazar - 3Developer.com <zanqdo at gmail.com> wrote:
>>>> Oh yeah! it's coming along :D For those of you who don't get it this
>>>> is a double edge matte approach!! :D
>>
>> Wow. Amazing stuff Pete!
>>
>> Daniel, were you ever able to hook the RotoBezier into Auto Key mode?
>>
>> Fantastic work folks.
>>
>> T
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>


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