[Bf-committers] 2.55 beta AHOY!
damien.plisson at yahoo.fr
Sat Oct 30 08:50:32 CEST 2010
It is when building blender with the game engine enabled.
Le 30 oct. 2010 à 04:29, Mike S a écrit :
> On 29/10/10 5:26 AM, Damien Plisson wrote:
>> Done for the three OSX releases.
>> Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE).
> Hi Damien,
> OK confused now.... Nathan has said on IRC that he uses python 3.12
> source tarball for python build (windows I think). I have compiled 3.12
> from source for OSX with the one patch for the xmlrpc fix::
> " Oh, and if you bundle Python on your platform, please apply patch
> found in http://bugs.python.org/issue9991, that'll save us some bug
> reports on XMLRPC HTTPS support. "
> And this compiles ok as a lib (all 4 arch) and with blender. I dont use
> the game engine...so is the problem with game engine after build
> (playing games) or during the build process?
>> Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit :
>>> -----BEGIN PGP SIGNED MESSAGE-----
>>> Hash: SHA1
>>> Hi release builders!
>>> Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta.
>>> I've committed new splash, bumped versions and danced the tagging dance.
>>> Please checkout tags/blender-2.55-release at r32738 and start your
>>> building engines. Notify me when you have your builds ready.
>>> Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use
>>> r771 or later from their SVN.
>>> Note2: see Note
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