[Bf-committers] 2.55 beta AHOY!
blenderdev at mikes.id.au
Sat Oct 30 04:29:48 CEST 2010
On 29/10/10 5:26 AM, Damien Plisson wrote:
> Done for the three OSX releases.
> Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE).
OK confused now.... Nathan has said on IRC that he uses python 3.12
source tarball for python build (windows I think). I have compiled 3.12
from source for OSX with the one patch for the xmlrpc fix::
" Oh, and if you bundle Python on your platform, please apply patch
found in http://bugs.python.org/issue9991, that'll save us some bug
reports on XMLRPC HTTPS support. "
And this compiles ok as a lib (all 4 arch) and with blender. I dont use
the game engine...so is the problem with game engine after build
(playing games) or during the build process?
> Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit :
>> -----BEGIN PGP SIGNED MESSAGE-----
>> Hash: SHA1
>> Hi release builders!
>> Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta.
>> I've committed new splash, bumped versions and danced the tagging dance.
>> Please checkout tags/blender-2.55-release at r32738 and start your
>> building engines. Notify me when you have your builds ready.
>> Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use
>> r771 or later from their SVN.
>> Note2: see Note
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