[Bf-committers] 2.55 beta AHOY!

Steve Obbayi steve at sobbayi.com
Fri Oct 29 22:07:14 CEST 2010


Windows builds fine with Scons. However with msvc 2010 Express I've only got it to build with CMake 2.8 and disable
OpenEXR.

Steve Obbayi
Software Developer


----- Original Message -----
From: "Dave Plater" <dplater at webafrica.org.za>
To: bf-committers at blender.org
Sent: Friday, October 29, 2010 1:35:00 PM GMT -05:00 US/Canada Eastern
Subject: Re: [Bf-committers] 2.55 beta AHOY!

On 10/29/2010 09:42 AM, Dalai Felinto wrote:
> Dave, my CMakeCache.txt - http://www.pasteall.org/16515
>
> 2010/10/29 Dave Plater <dplater at webafrica.org.za>
>
>   
>> On 10/28/2010 05:28 PM, Mitchell Stokes wrote:
>>     
>>>> ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main':
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825:
>>     
>>>> undefined reference to `setGamePythonPath(char*)'
>>>> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
>>>> `GPG_Application::initEngine(GHOST_IWindow*, int)':
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607:
>>     
>>>> undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)'
>>>> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
>>>> `GPG_Application::stopEngine()':
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734:
>>     
>>>> undefined reference to `saveGamePythonConfig(char**)'
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737:
>>     
>>>> undefined reference to `exitGamePythonScripting()'
>>>> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
>>>> `GPG_Application::startEngine()':
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683:
>>     
>>>> undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*,
>>>> Main*, _object*, _object**, _object**, int, char**)'
>>>>
>>>>
>>>>         
>> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692:
>>     
>>>> undefined reference to `loadGamePythonConfig(char*, int)'
>>>> collect2: ld returned 1 exit status
>>>> make[2]: *** [bin/blenderplayer] Error 1
>>>> make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all]
>>>>         
>> Error
>>     
>>>> 2
>>>> make[1]: *** Waiting for unfinished jobs....
>>>> [100%] Built target blender
>>>> make: *** [all] Error 2
>>>>
>>>> If somebody can give me a clue, I can't get back to this until tonight.
>>>> My build statement :
>>>> pushd Build
>>>> cmake ../ \
>>>>      -DWITH_FFTW3:BOOL=on \
>>>>      -DWITH_JACK:BOOL=on \
>>>>      -DWITH_OPENCOLLADA:BOOL=on \
>>>>      -DWITH_PLAYER:BOOL=on \
>>>>      -DWITH_SNDFILE:BOOL=on \
>>>>      -DOPENCOLLADA=%{_prefix} \
>>>>      -DOPENCOLLADA_LIBPATH=%{_libdir} \
>>>>      -DOPENCOLLADA_INC=%{_includedir} \
>>>>      -DWITH_PYTHON_INSTALL:BOOL=off \
>>>>      -DWITH_PYTHON:BOOL=off \
>>>>      -DWITH_IMAGE_OPENJPEG:BOOL=on \
>>>>      -DWITH_FFMPEG:BOOL=off \
>>>>      -DWITH_CXX_GUARDEDALLOC:BOOL=off \
>>>>      -DPYTHON_LIB=%_libdir}/libpython3.1.so \
>>>>      -DPYTHON_INC=%{_includedir}/python3.1 -G"Unix Makefiles" \
>>>>      -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \
>>>>      -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix}
>>>>
>>>>
>>>>
>>>>         
>>> Are you building with the game engine enabled? I'm using CMake on Arch
>>>       
>> with
>>     
>>> gcc 4.5.1, and all seems to be working. I can post the contents of my
>>> CMakeCache.txt if that will help.
>>>
>>> --Mitchell
>>>
>>>       
>> The game engine is enabled by default, I went through the main
>> CMakeLists.txt and enabled the options I needed that didn't have on as
>> default. What may be different to your build is my use of python.
>> Because I'm packaging this for the distro I can't have embedded python3
>> or installed python3. openSUSE is at python3-3.1, I'm trying
>> python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt
>> would be appreciated.
>> Thanks
>> Dave P
>> _______________________________________________
>
It's interesting to see what windows builds blender with but
unfortunately it won't help me.
Thanks
Dave P

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