[Bf-committers] 2.55 beta AHOY!

Dalai Felinto dfelinto at gmail.com
Fri Oct 29 09:42:28 CEST 2010


Dave, my CMakeCache.txt - http://www.pasteall.org/16515

2010/10/29 Dave Plater <dplater at webafrica.org.za>

> On 10/28/2010 05:28 PM, Mitchell Stokes wrote:
> >>
> >> ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main':
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825:
> >> undefined reference to `setGamePythonPath(char*)'
> >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
> >> `GPG_Application::initEngine(GHOST_IWindow*, int)':
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607:
> >> undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)'
> >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
> >> `GPG_Application::stopEngine()':
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734:
> >> undefined reference to `saveGamePythonConfig(char**)'
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737:
> >> undefined reference to `exitGamePythonScripting()'
> >> ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function
> >> `GPG_Application::startEngine()':
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683:
> >> undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*,
> >> Main*, _object*, _object**, _object**, int, char**)'
> >>
> >>
> /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692:
> >> undefined reference to `loadGamePythonConfig(char*, int)'
> >> collect2: ld returned 1 exit status
> >> make[2]: *** [bin/blenderplayer] Error 1
> >> make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all]
> Error
> >> 2
> >> make[1]: *** Waiting for unfinished jobs....
> >> [100%] Built target blender
> >> make: *** [all] Error 2
> >>
> >> If somebody can give me a clue, I can't get back to this until tonight.
> >> My build statement :
> >> pushd Build
> >> cmake ../ \
> >>      -DWITH_FFTW3:BOOL=on \
> >>      -DWITH_JACK:BOOL=on \
> >>      -DWITH_OPENCOLLADA:BOOL=on \
> >>      -DWITH_PLAYER:BOOL=on \
> >>      -DWITH_SNDFILE:BOOL=on \
> >>      -DOPENCOLLADA=%{_prefix} \
> >>      -DOPENCOLLADA_LIBPATH=%{_libdir} \
> >>      -DOPENCOLLADA_INC=%{_includedir} \
> >>      -DWITH_PYTHON_INSTALL:BOOL=off \
> >>      -DWITH_PYTHON:BOOL=off \
> >>      -DWITH_IMAGE_OPENJPEG:BOOL=on \
> >>      -DWITH_FFMPEG:BOOL=off \
> >>      -DWITH_CXX_GUARDEDALLOC:BOOL=off \
> >>      -DPYTHON_LIB=%_libdir}/libpython3.1.so \
> >>      -DPYTHON_INC=%{_includedir}/python3.1 -G"Unix Makefiles" \
> >>      -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \
> >>      -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix}
> >>
> >>
> >>
> > Are you building with the game engine enabled? I'm using CMake on Arch
> with
> > gcc 4.5.1, and all seems to be working. I can post the contents of my
> > CMakeCache.txt if that will help.
> >
> > --Mitchell
> >
> The game engine is enabled by default, I went through the main
> CMakeLists.txt and enabled the options I needed that didn't have on as
> default. What may be different to your build is my use of python.
> Because I'm packaging this for the distro I can't have embedded python3
> or installed python3. openSUSE is at python3-3.1, I'm trying
> python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt
> would be appreciated.
> Thanks
> Dave P
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