[Bf-committers] 2.55 beta AHOY!

blendenzo blendenzo at blendenzo.com
Thu Oct 28 01:16:46 CEST 2010


On 10/27/2010 04:11 PM, Nathan Letwory wrote:
> On 27.10.2010 22:26, Ken Hughes wrote:
>    
>> Which is a shame, since I use scons for the official builds.  And you're
>> right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking
>> for ffmpeg include files.
>>      
This is a different error than I encountered, but it's been a few weeks 
since I tried to build with_player using scons, and I believe I had 
ffmpeg support turned off.  Interestingly enough, the player builds with 
ffmpeg support in cmake, but the resulting binary segfaults when trying 
to use mp3 audio (which utilizes ffmpeg).

Perhaps you could get the player to build without ffmpeg support and 
bundle it with the main blender package built with ffmpeg support (but 
without player).  I think from the perspective of the game engine 
community, a player without mp3 support would be better than no player 
at all.  That said, read below.
> If possible please patch SCons locally to get the compile through.
>
> /Nathan
>    
Mitchell looked at the scons related blenderplayer build problems on 
Linux for me a few weeks ago (I'm a bit incompetent when it comes to 
those sort of things), and if I understood him correctly, an obvious 
patch was not immediately evident.  I believe Campbell is aware of the 
issue, so it might help to ask him if it's worth the effort this time 
around before spending any time on it.

- Tony


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