[Bf-committers] 2.55 beta AHOY!
blendenzo at blendenzo.com
Thu Oct 28 01:16:46 CEST 2010
On 10/27/2010 04:11 PM, Nathan Letwory wrote:
> On 27.10.2010 22:26, Ken Hughes wrote:
>> Which is a shame, since I use scons for the official builds. And you're
>> right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking
>> for ffmpeg include files.
This is a different error than I encountered, but it's been a few weeks
since I tried to build with_player using scons, and I believe I had
ffmpeg support turned off. Interestingly enough, the player builds with
ffmpeg support in cmake, but the resulting binary segfaults when trying
to use mp3 audio (which utilizes ffmpeg).
Perhaps you could get the player to build without ffmpeg support and
bundle it with the main blender package built with ffmpeg support (but
without player). I think from the perspective of the game engine
community, a player without mp3 support would be better than no player
at all. That said, read below.
> If possible please patch SCons locally to get the compile through.
Mitchell looked at the scons related blenderplayer build problems on
Linux for me a few weeks ago (I'm a bit incompetent when it comes to
those sort of things), and if I understood him correctly, an obvious
patch was not immediately evident. I believe Campbell is aware of the
issue, so it might help to ask him if it's worth the effort this time
around before spending any time on it.
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