[Bf-committers] Bmesh question
Sergey Kurdakov
sergey.forum at gmail.com
Mon Oct 25 23:13:35 CEST 2010
Hi Farshary,
cannot say for internals of BMesh itself
for collision people try to bring BMesh and https://code.google.com/p/carve/
see http://www.mail-archive.com/bf-committers@blender.org/msg01356.htmlwhich
uses octree for it's purposes to determine local mesh ( returns nodes
with pointers to mesh stuctures ).
also see http://code.google.com/p/opencamlib/ which uses adaptive octree
for mesh representation
so looks like BMesh is capable to have nodeable mesh - but you would need
to use additional data structures.
Regards
Sergey
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