[Bf-committers] Bmesh question

Sergey Kurdakov sergey.forum at gmail.com
Mon Oct 25 23:13:35 CEST 2010

Hi Farshary,

cannot say for internals of BMesh  itself
for collision people try to bring BMesh and https://code.google.com/p/carve/

see http://www.mail-archive.com/bf-committers@blender.org/msg01356.htmlwhich
uses octree for it's purposes to determine local mesh ( returns nodes
with pointers to mesh stuctures ).

also see  http://code.google.com/p/opencamlib/ which uses adaptive octree
for mesh representation

so looks like   BMesh is capable to have nodeable mesh - but you would need
to use additional data structures.


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