[Bf-committers] Sequencer movie strips frame rate - bug or missing feature?
Juan Pablo Bouza
jpbouza at hotmail.com
Wed Oct 20 18:02:48 CEST 2010
I totally agree. This feature should also have the option of setting automatic interpolation between frames when the source footage doesn't match blender's frame rate. This would avoid jumpy playback.
> To: bf-committers at blender.org
> Date: Wed, 20 Oct 2010 17:18:59 +0200
> From: pildanovak at post.cz
> Subject: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?
> I want ask one question.
> If I load movie strips to sequencer, it synces audio with video correctly only when blender output frame rate is set to frame rate of the imported movie.
> This makes it very hard to work with different movie sources.
> It is strange that blender loads the audio with the correct length, but the strip length gets always adapted with a ratio 1 blender frame = 1 strip frame.
> also, after changing blender's frame rate the strip length doesn't change any more, so the strip must have it's frame rate stored internally?
> would it be possible to expose the frame rate of the strip, or even better, try to set up correct frame rate on load? This would be something like 'Interpret footage' feature in some editing softwares.
> Vilem N.
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