[Bf-committers] Text rendering

Brecht Van Lommel brechtvanlommel at pandora.be
Fri Nov 26 13:48:43 CET 2010


Here's a modified patch:

http://www.pasteall.org/17139/diff

The uneven font sizes look quite bad to me, they seem to be just a
horizontally stretched version of font size - 1.

On Fri, Nov 26, 2010 at 10:18 AM, Michael Fox <mfoxdogg at gmail.com> wrote:
> Hi all quick question is there anyway of reinitialising the UI font's
> system during runtime.
>
> i have been working on making text AA an optional and made it in such a
> way that other options should be easy to add, however i have run into
> the last hurdle, the option requires the user to save the default then
> restart blender, this is not ideal, it should update as soon as the
> option is changed.
>
> the notifier NC_SCREEN is not High enough since font drawing is so
> deeply rooted and its not handled in NC_WINDOW and NC_WM. i would like
> to make a new notifier for this but there is really no functions open to
> reinitialise fonts. If any one can help please do
>
> what i have so far http://www.pasteall.org/17136/diff
>
>
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