[Bf-committers] A practical proposal for the task of re-licensing Blender

Leo Sutic leo.sutic at gmail.com
Fri Nov 26 01:17:57 CET 2010


On 2010-11-26 00:40, Lorenzo Pierfederici wrote:
> Maya is in a way a very open software: stable APIs for plugins,
> lots of documentation and examples, good support. You can build amazing
> stuff around it

Seems like you got your solution right there.

Why aren't you just going with Maya?

/LS


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