[Bf-committers] Making Orthographic Shadows?

Josiah Lane josiahlane1991 at gmail.com
Sun Nov 14 18:18:09 CET 2010


Hey. So this is my first post to the mailing list. I've been trying to
implement orthographic shadows into the Game Engine with the Blender source
- I found a way to change the angle of the shadows, but my attempt to make
it orthographic mangled the shadow angles. I was wondering which matrices to
turn orthographic with the orthogonalize_m4()?


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