[Bf-committers] Selective Tile Rendering

Campbell Barton ideasman42 at gmail.com
Fri Nov 12 13:21:07 CET 2010


On Fri, Nov 12, 2010 at 12:14 PM, Prashant Sohani
<prashant.sohani at gmail.com> wrote:
> Hi
> Often, we make some random changes in, say, an object's material, and render
> to see how an object looks. In such cases, we are currently forced to
> re-render the entire image, whereas the object of interest may be only in
> one corner of the scene. Each time we make a change, we have to patiently
> wait while all tiles are generated.. we have no control over which tile is
> created first or anything like that.
> It would be nice to have a feature where we can specify only certain tile(s)
> of our choice to be generated first, so that we can quickly see the effect
> of our trial-and-error.
>
> P.S. one way is obviously to move the camera to zoom in on only that object,
> but that will change the appearance of some lighting effects for that
> object(like the location of specularity); not very desirable.
>
> Any comments/suggestions about this?

Do you know about border render (Shift+B) while in the camera view?
This can be used for the purpose you are talking about.

-- 
- Campbell


More information about the Bf-committers mailing list