[Bf-committers] Gravity under Smoke does opposite than tooltip says
blend.factory at gmail.com
Mon Nov 8 12:26:20 CET 2010
When you say "..how much the density..." do you mean on Density setting on
Regarding parameter name, Gravity could be called Smoke Weight or something
On 8 November 2010 12:09, Janne Karhu <jhkarh at gmail.com> wrote:
> Hmm, indeed this is not very logical. The "gravity" and "heat" parameters
> actually change how much the density and heat of the smoke effect the
> motion of the smoke, so they're not directly connected to gravity. I'll
> change the parameter name and add a bit more descriptive tooltips to both
> of the parameters.
> On Mon, 08 Nov 2010 10:54:36 +0200, Damir Prebeg <blend.factory at gmail.com>
> > Don't know should I post this as a bug or this is just typing error?
> > Tooltip
> > says
> > "Higher value results in sinking smoke" but setting it self does exactly
> > opposite.
> > But on the side of that, why gravity setting of Smoke system isn't
> > consistent with scene gravity?
> > I mean, min/max value of smoke gravity is -+5.0 and a default setting is
> > -0.0010.
> > Shouldn't that bee -+ 200 and default value -9.81?
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