[Bf-committers] Gravity under Smoke does opposite than tooltip says

Damir Prebeg blend.factory at gmail.com
Mon Nov 8 12:26:20 CET 2010


When you say "..how much the density..." do you mean on Density setting on
Flow object?

Regarding parameter name, Gravity could be called Smoke Weight or something
similar...

On 8 November 2010 12:09, Janne Karhu <jhkarh at gmail.com> wrote:

> Hmm, indeed this is not very logical. The "gravity" and "heat" parameters
> actually change how much the density and heat of the smoke effect the
> motion of the smoke, so they're not directly connected to gravity. I'll
> change the parameter name and add a bit more descriptive tooltips to both
> of the parameters.
>
> janne
>
> On Mon, 08 Nov 2010 10:54:36 +0200, Damir Prebeg <blend.factory at gmail.com>
> wrote:
>
> > Don't know should I post this as a bug or this is just typing error?
> > Tooltip
> > says
> > "Higher value results in sinking smoke" but setting it self does exactly
> > opposite.
> >
> > But on the side of that, why gravity setting of Smoke system isn't
> > consistent with scene gravity?
> > I mean, min/max value of smoke gravity is -+5.0 and a default setting is
> > -0.0010.
> > Shouldn't that bee -+ 200 and default value -9.81?
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