[Bf-committers] Gravity under Smoke does opposite than tooltip says
blend.factory at gmail.com
Mon Nov 8 09:54:36 CET 2010
Don't know should I post this as a bug or this is just typing error? Tooltip
"Higher value results in sinking smoke" but setting it self does exactly
But on the side of that, why gravity setting of Smoke system isn't
consistent with scene gravity?
I mean, min/max value of smoke gravity is -+5.0 and a default setting is
Shouldn't that bee -+ 200 and default value -9.81?
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