[Bf-committers] Gravity under Smoke does opposite than tooltip says

Damir Prebeg blend.factory at gmail.com
Mon Nov 8 09:54:36 CET 2010


Don't know should I post this as a bug or this is just typing error? Tooltip
says
"Higher value results in sinking smoke" but setting it self does exactly
opposite.

But on the side of that, why gravity setting of Smoke system isn't
consistent with scene gravity?
I mean, min/max value of smoke gravity is -+5.0 and a default setting is
-0.0010.
Shouldn't that bee -+ 200 and default value -9.81?


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