[Bf-committers] Blender Film Plane
Roger Wickes
rogerwickes at yahoo.com
Sun May 16 02:19:32 CEST 2010
I'm reminded of the little-used Exposure (Exp) slider in world, that is effectively aperture x film speed (ASA) in the fact that it varies the overall amount of light. Film tonal quality is also roughly analogous to exposure's companion slider, Range. Shutter speed is roughly represented by MBlur, which for the default of .5 and a fps of 30 means 1/60th of a second.
--Roger
Check out my website at www.rogerwickes.com for a good deal on my book and
training course, as well as information about my latest activities. Use coupon
Papasmurf for $15 off!
________________________________
From: Harley Acheson <hacheson at shawnigan.ca>
To: bf-blender developers <bf-committers at blender.org>
Sent: Sat, May 15, 2010 10:37:05 AM
Subject: Re: [Bf-committers] Blender Film Plane
Matt,
> I've been planning on fixing this stuff up for a little while now..
> ... should be done before final 2.5 release I think.
Wow... that will be really nice!
I was just a little surprised that a sensor size could be inferred, and that the
camera “Lens mm” setting actually works in a perfectly physical way -- as
long as you know it is a camera with a “crop factor” of 1.353. Even just
knowing that, it is possible to convert the focal length of a real lens to the
blender camera.
There are other things that can be added to the camera, even if they are not
used by the renderer. If “Aperture” (f-stop) is there it would be more convenient
to use it as input to the Defocus node. It is conceivable that a working DOF
node group could be inserted without needing a user to tweak it. And it would
be easy to animate f-stop changes.
And knowing the f-stop, sensor size, focal length, and focus distance is enough
to get near focus distance, far focus distance, and the hyperfocal distance, which
would all be useful to the defocus node itself to get better results. Following is a
web page that calculates those with javascript:
http://www.tawbaware.com/maxlyons/calc.htm
Even a seemingly dumb setting like exposure time would be nice to have as it
could be used in motion blur calculations
Thanks again. Love your work...
--
Regards, Harley Acheson
Virtual Dogsbody
Info Tech Department
Shawnigan Lake School
_______________________________________________
Bf-committers mailing list
Bf-committers at blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
More information about the Bf-committers
mailing list