[Bf-committers] Texture assignment workflow is confusing

Knapp magick.crow at gmail.com
Mon May 10 11:00:41 CEST 2010


On Mon, May 10, 2010 at 9:52 AM, Damir Prebeg <blend.factory at gmail.com> wrote:
> Uhm... Please, can you explain "Hard to tell what's going in and what's
> coming out"?

I don't mean this to be rude but have you done ANY node work in
blender? It seems very easy to me to understand but I have done at
least 100 hours of blender node work.

The only hole I see in the work is that there is no way to link the
material to the geometry faces.


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