[Bf-committers] invalid property default's
Dalai Felinto
dfelinto at gmail.com
Fri May 7 19:40:08 CEST 2010
Sensors and actuators you can leave that I'm fixing them now
(RandomActuator, RaySensor, JoystickSensor)
2010/5/4 Jaevixa McNomera <jjv.mnr at gmail.com>:
> I can work on setting all these to the correct range. I've been home sick
> for the past 4 days anyway, I can start today.
>
> On Tue, May 4, 2010 at 1:13 AM, Campbell Barton <ideasman42 at gmail.com>wrote:
>
>> if anyone has some spare time, this is a relatively easy task:
>> correcting defaults for rna.
>> Check what the defaults are when adding a new
>> modifier/constraint/material/scene etc, then set this as the default
>> in rna.
>>
>> Here are a list of defaults that are definitely wrong (list created by
>> document generator).
>>
>> AnimVizMotionPaths.after_current, 0 not in [1 - 150000]
>> AnimVizMotionPaths.before_current, 0 not in [1 - 150000]
>> AnimVizMotionPaths.frame_step, 0 not in [1 - 100]
>> AnimVizOnionSkinning.frame_step, 0 not in [1 - 20]
>> AreaLamp.shadow_ray_samples_x, 0 not in [1 - 64]
>> AreaLamp.shadow_ray_samples_y, 0 not in [1 - 64]
>> Armature.ghost_size, 0 not in [1 - 20]
>> ArrayModifier.count, 0 not in [1 - 2147483647]
>> BezierSplinePoint.weight, 0.0 not in [0.00999999977648 - 100.0]
>> Bone.bbone_segments, 0 not in [1 - 32]
>> Brush.rate, 0.0 not in [9.99999974738e-05 - 10000.0]
>> Brush.size, 0 not in [1 - 200]
>> Brush.smooth_stroke_factor, 0.0 not in [0.5 - 0.990000009537]
>> Brush.smooth_stroke_radius, 0 not in [10 - 200]
>> Brush.spacing, 0.0 not in [1.0 - 100.0]
>> BuildModifier.length, 0.0 not in [1.0 - 300000.0]
>> BuildModifier.seed, 0 not in [1 - 300000]
>> Camera.angle, 0.0 not in [0.00640535820276 - 3.0167491436]
>> Camera.clip_end, 0.0 not in [1.0 - 3.40282346639e+38]
>> Camera.draw_size, 0.0 not in [0.10000000149 - 1000.0]
>> Camera.lens, 0.0 not in [1.0 - 5000.0]
>> Camera.ortho_scale, 0.0 not in [0.00999999977648 - 1000.0]
>> ClothCollisionSettings.collision_quality, 0 not in [1 - 20]
>> ClothCollisionSettings.min_distance, 0.0 not in [0.0010000000475 -
>> 1.0]
>> ClothCollisionSettings.self_collision_quality, 0 not in [1 - 10]
>> ClothCollisionSettings.self_min_distance, 0.0 not in [0.5 - 1.0]
>> ClothSettings.quality, 0 not in [4 - 80]
>> CloudsTexture.nabla, 0.0 not in [0.0010000000475 - 0.10000000149]
>> CloudsTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> CollisionSettings.inner_thickness, 0.0 not in [0.0010000000475 -
>> 1.0]
>> CollisionSettings.outer_thickness, 0.0 not in [0.0010000000475 -
>> 1.0]
>> CompositorNodeBilateralblur.iterations, 0 not in [1 - 128]
>> CompositorNodeBilateralblur.sigma_color, 0.0 not in
>> [0.00999999977648 - 3.0]
>> CompositorNodeBilateralblur.sigma_space, 0.0 not in
>> [0.00999999977648 - 30.0]
>> CompositorNodeChromaMatte.acceptance, 0.0 not in [1.0 - 80.0]
>> CompositorNodeColorSpill.ratio, 0.0 not in [0.5 - 1.5]
>> CompositorNodeDBlur.iterations, 0 not in [1 - 32]
>> CompositorNodeDefocus.samples, 0 not in [16 - 256]
>> CompositorNodeGlare.fade, 0.0 not in [0.75 - 1.0]
>> CompositorNodeGlare.iterations, 0 not in [2 - 5]
>> CompositorNodeGlare.size, 0 not in [6 - 9]
>> CompositorNodeGlare.streaks, 0 not in [2 - 16]
>> CompositorNodeImage.frames, 0 not in [1 - 300000]
>> CompositorNodeImage.start, 0 not in [1 - 300000]
>> CompositorNodeOutputFile.quality, 0 not in [1 - 100]
>> CompositorNodeTonemap.gamma, 0.0 not in [0.0010000000475 - 3.0]
>> CompositorNodeTonemap.offset, 0.0 not in [0.0010000000475 - 10.0]
>> ControlFluidSettings.quality, 0.0 not in [5.0 - 100.0]
>> Curve.path_length, 0 not in [1 - 300000]
>> Curve.resolution_u, 0 not in [1 - 2147483647]
>> Curve.resolution_v, 0 not in [1 - 2147483647]
>> DistortedNoiseTexture.nabla, 0.0 not in [0.0010000000475 -
>> 0.10000000149]
>> DistortedNoiseTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> DomainFluidSettings.compressibility, 0.0 not in [0.0010000000475 -
>> 0.10000000149]
>> DomainFluidSettings.preview_resolution, 0 not in [1 - 100]
>> DomainFluidSettings.real_world_size, 0.0 not in [0.0010000000475 -
>> 10.0]
>> DomainFluidSettings.resolution, 0 not in [1 - 1024]
>> EditBone.bbone_segments, 0 not in [1 - 32]
>> EffectSequence.strobe, 0.0 not in [1.0 - 30.0]
>> EnvironmentMap.clip_end, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> EnvironmentMap.clip_start, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> EnvironmentMap.resolution, 0 not in [50 - 4096]
>> EnvironmentMapTexture.filter_eccentricity, 0 not in [1 - 256]
>> EnvironmentMapTexture.filter_probes, 0 not in [1 - 256]
>> EnvironmentMapTexture.filter_size, 0.0 not in [0.10000000149 -
>> 50.0]
>> EnvironmentMap.zoom, 0.0 not in [0.10000000149 - 5.0]
>> FieldSettings.seed, 0 not in [1 - 128]
>> FieldSettings.texture_nabla, 0.0 not in [9.99999974738e-05 - 1.0]
>> GameObjectSettings.mass, 0.0 not in [0.00999999977648 - 10000.0]
>> GameObjectSettings.radius, 0.0 not in [0.00999999977648 - 10.0]
>> GameSoftBodySettings.cluster_iterations, 0 not in [1 - 128]
>> GameSoftBodySettings.margin, 0.0 not in [0.00999999977648 - 1.0]
>> GlowSequence.blur_distance, 0.0 not in [0.5 - 20.0]
>> GlowSequence.quality, 0 not in [1 - 5]
>> GPencilLayer.line_thickness, 0 not in [1 - 10]
>> GPencilLayer.opacity, 0.0 not in [0.300000011921 - 1.0]
>> Image.animation_speed, 0 not in [1 - 100]
>> Image.generated_height, 0 not in [1 - 16384]
>> Image.generated_width, 0 not in [1 - 16384]
>> ImageSequence.strobe, 0.0 not in [1.0 - 30.0]
>> ImageTexture.filter_eccentricity, 0 not in [1 - 256]
>> ImageTexture.filter_probes, 0 not in [1 - 256]
>> ImageTexture.filter_size, 0.0 not in [0.10000000149 - 50.0]
>> ImageTexture.repeat_x, 0 not in [1 - 512]
>> ImageTexture.repeat_y, 0 not in [1 - 512]
>> Image.tiles_x, 0 not in [1 - 16]
>> Image.tiles_y, 0 not in [1 - 16]
>> ImageUser.frame_start, 0 not in [1 - 300000]
>> Itasc.num_iter, 0 not in [1 - 1000]
>> Itasc.num_step, 0 not in [1 - 50]
>> JoystickSensor.axis_number, 0 not in [1 - 2]
>> JoystickSensor.hat_number, 0 not in [1 - 2]
>> KinematicConstraint.iterations, 0 not in [1 - 10000]
>> KinematicConstraint.orient_weight, 0.0 not in [0.00999999977648 -
>> 1.0]
>> KinematicConstraint.weight, 0.0 not in [0.00999999977648 - 1.0]
>> LampSkySettings.atmosphere_turbidity, 0.0 not in [1.0 - 30.0]
>> Lattice.points_u, 0 not in [1 - 64]
>> Lattice.points_v, 0 not in [1 - 64]
>> Lattice.points_w, 0 not in [1 - 64]
>> MagicTexture.turbulence, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> MaintainVolumeConstraint.volume, 0.0 not in [0.0010000000475 -
>> 100.0]
>> MarbleTexture.nabla, 0.0 not in [0.0010000000475 - 0.10000000149]
>> MarbleTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> MarbleTexture.turbulence, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> MaterialHalo.flare_boost, 0.0 not in [0.10000000149 - 10.0]
>> MaterialHalo.flare_size, 0.0 not in [0.10000000149 - 25.0]
>> MaterialHalo.flares_sub, 0 not in [1 - 32]
>> MaterialHalo.flare_subsize, 0.0 not in [0.10000000149 - 25.0]
>> MaterialHalo.star_tips, 0 not in [3 - 50]
>> MaterialRaytraceTransparency.falloff, 0.0 not in [0.10000000149 -
>> 10.0]
>> MaterialRaytraceTransparency.fresnel_factor, 0.0 not in [1.0 - 5.0]
>> MaterialRaytraceTransparency.ior, 0.0 not in [1.0 - 3.0]
>> Material.shadow_casting_alpha, 0.0 not in [0.0010000000475 - 1.0]
>> Material.specular_hardness, 0 not in [1 - 511]
>> Material.specular_ior, 0.0 not in [1.0 - 10.0]
>> MaterialStrand.min_size, 0.0 not in [0.0010000000475 - 10.0]
>> Mesh.autosmooth_angle, 0 not in [1 - 80]
>> MeshDeformModifier.precision, 0 not in [2 - 10]
>> MetaBall.render_size, 0.0 not in [0.0500000007451 - 1.0]
>> MetaBall.wire_size, 0.0 not in [0.0500000007451 - 1.0]
>> MetaSequence.strobe, 0.0 not in [1.0 - 30.0]
>> MovieSequence.strobe, 0.0 not in [1.0 - 30.0]
>> MulticamSequence.strobe, 0.0 not in [1.0 - 30.0]
>> MusgraveTexture.highest_dimension, 0.0 not in [9.99999974738e-05 -
>> 2.0]
>> MusgraveTexture.nabla, 0.0 not in [0.0010000000475 - 0.10000000149]
>> MusgraveTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> NlaStrip.repeat, 0.0 not in [0.10000000149 - 1000.0]
>> NlaStrip.scale, 0.0 not in [9.99999974738e-05 - 1000.0]
>> Object.dupli_faces_scale, 0.0 not in [0.0010000000475 - 10000.0]
>> Object.empty_draw_size, 0.0 not in [9.99999974738e-05 - 1000.0]
>> ParticleBrush.count, 0 not in [1 - 1000]
>> ParticleBrush.size, 0 not in [1 - 2147483647]
>> ParticleBrush.steps, 0 not in [1 - 2147483647]
>> ParticleBrush.strength, 0.0 not in [0.0010000000475 - 1.0]
>> ParticleEdit.add_keys, 0 not in [2 - 2147483647]
>> ParticleEdit.draw_step, 0 not in [2 - 10]
>> ParticleEdit.fade_frames, 0 not in [2 - 100]
>> ParticleInstanceModifier.particle_system_number, 0 not in [1 - 10]
>> ParticleSettings.billboard_uv_split, 0 not in [1 - 100]
>> ParticleSettings.child_size, 0.0 not in [0.0010000000475 -
>> 100000.0]
>> ParticleSettings.grid_resolution, 0 not in [1 - 46]
>> ParticleSettings.hair_step, 0 not in [2 - 50]
>> ParticleSettings.keyed_loops, 0 not in [1 - 10000]
>> ParticleSettings.lifetime, 0.0 not in [1.0 - 300000.0]
>> ParticleSettings.mass, 0.0 not in [0.0010000000475 - 100000.0]
>> ParticleSettings.material, 0 not in [1 - 16]
>> ParticleSettings.particle_size, 0.0 not in [0.0010000000475 -
>> 100000.0]
>> ParticleSettings.rough1_size, 0.0 not in [0.00999999977648 -
>> 100000.0]
>> ParticleSettings.rough2_size, 0.0 not in [0.00999999977648 -
>> 100000.0]
>> ParticleSettings.simplify_refsize, 0 not in [1 - 32768]
>> ParticleSettings.trail_count, 0 not in [1 - 100000]
>> ParticleSystem.reactor_target_particle_system, 0 not in [1 -
>> 2147483647]
>> ParticleTarget.system, 0 not in [1 - 2147483647]
>> PointCache.frame_end, 0 not in [1 - 300000]
>> PointCache.frame_start, 0 not in [1 - 300000]
>> PointCache.step, 0 not in [1 - 20]
>> PointDensity.falloff_softness, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> PointDensity.radius, 0.0 not in [0.0010000000475 -
>> 3.40282346639e+38]
>> PointDensity.speed_scale, 0.0 not in [0.0010000000475 - 100.0]
>> PointDensity.turbulence_size, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> PointDensity.turbulence_strength, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> PointLamp.shadow_ray_samples, 0 not in [1 - 64]
>> RandomActuator.int_mean, 0.0 not in [0.00999999977648 - 100.0]
>> RaySensor.range, 0.0 not in [0.00999999977648 - 10000.0]
>> RenderSettings.file_quality, 0 not in [1 - 100]
>> RenderSettings.filter_size, 0.0 not in [0.5 - 1.5]
>> RenderSettings.fps, 0 not in [1 - 120]
>> RenderSettings.fps_base, 0.0 not in [0.10000000149 - 120.0]
>> RenderSettings.motion_blur_samples, 0 not in [1 - 32]
>> RenderSettings.parts_x, 0 not in [1 - 512]
>> RenderSettings.parts_y, 0 not in [1 - 512]
>> RenderSettings.pixel_aspect_x, 0.0 not in [1.0 - 200.0]
>> RenderSettings.pixel_aspect_y, 0.0 not in [1.0 - 200.0]
>> RenderSettings.resolution_x, 0 not in [4 - 10000]
>> RenderSettings.resolution_y, 0 not in [4 - 10000]
>> RenderSettings.stamp_font_size, 0 not in [8 - 64]
>> RenderSettings.threads, 0 not in [1 - 64]
>> SceneGameData.depth, 0 not in [8 - 32]
>> SceneGameData.eye_separation, 0.0 not in [0.00999999977648 - 5.0]
>> SceneGameData.fps, 0 not in [1 - 250]
>> SceneGameData.frequency, 0 not in [4 - 2000]
>> SceneGameData.logic_step_max, 0 not in [1 - 5]
>> SceneGameData.occlusion_culling_resolution, 0.0 not in [128.0 -
>> 1024.0]
>> SceneGameData.physics_step_max, 0 not in [1 - 5]
>> SceneGameData.physics_step_sub, 0 not in [1 - 5]
>> SceneGameData.resolution_x, 0 not in [4 - 10000]
>> SceneGameData.resolution_y, 0 not in [4 - 10000]
>> SceneSequence.strobe, 0.0 not in [1.0 - 30.0]
>> Scene.speed_of_sound, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> ScrewModifier.iterations, 0 not in [1 - 10000]
>> ScrewModifier.render_steps, 0 not in [2 - 10000]
>> ScrewModifier.steps, 0 not in [2 - 10000]
>> Sequence.length, 0 not in [1 - 300000]
>> SmokeDomainSettings.amplify, 0 not in [1 - 10]
>> SmokeDomainSettings.dissolve_speed, 0 not in [1 - 100]
>> SmokeDomainSettings.maxres, 0 not in [24 - 512]
>> SmokeDomainSettings.strength, 0.0 not in [1.0 - 10.0]
>> SmokeFlowSettings.density, 0.0 not in [0.0010000000475 - 1.0]
>> SoftBodySettings.ball_damp, 0.0 not in [0.0010000000475 - 1.0]
>> SoftBodySettings.ball_stiff, 0.0 not in [0.0010000000475 - 100.0]
>> SoftBodySettings.error_limit, 0.0 not in [0.0010000000475 - 10.0]
>> SoftBodySettings.fuzzy, 0 not in [1 - 100]
>> SoftBodySettings.speed, 0.0 not in [0.00999999977648 - 100.0]
>> SpaceConsole.font_size, 0 not in [8 - 32]
>> SpaceTextEditor.font_size, 0 not in [8 - 32]
>> SpaceTextEditor.tab_width, 0 not in [2 - 8]
>> SpaceView3D.clip_end, 0.0 not in [1.0 - 3.40282346639e+38]
>> SpaceView3D.grid_subdivisions, 0 not in [1 - 1024]
>> SpaceView3D.lens, 0.0 not in [1.0 - 250.0]
>> SplineIKConstraint.chain_length, 0 not in [1 - 255]
>> Spline.order_u, 0 not in [2 - 6]
>> Spline.order_v, 0 not in [2 - 6]
>> SplinePoint.weight_softbody, 0.0 not in [0.00999999977648 - 100.0]
>> Spline.resolution_u, 0 not in [1 - 2147483647]
>> Spline.resolution_v, 0 not in [1 - 2147483647]
>> SpotLamp.shadow_buffer_bias, 0.0 not in [0.0010000000475 - 5.0]
>> SpotLamp.shadow_buffer_samples, 0 not in [1 - 16]
>> SpotLamp.shadow_buffer_size, 0 not in [512 - 10240]
>> SpotLamp.shadow_ray_samples, 0 not in [1 - 64]
>> SpotLamp.spot_size, 0.0 not in [0.0174532923847 - 3.14159274101]
>> StucciTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> StucciTexture.turbulence, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> SunLamp.shadow_ray_samples, 0 not in [1 - 64]
>> TextCurve.text_size, 0.0 not in [9.99999974738e-05 - 10000.0]
>> Texture.contrast, 0.0 not in [0.00999999977648 - 5.0]
>> TextureNodeBricks.offset_frequency, 0 not in [2 - 99]
>> TextureNodeBricks.squash_frequency, 0 not in [2 - 99]
>> ThemeFontStyle.points, 0 not in [6 - 48]
>> ThemeGraphEditor.vertex_size, 0 not in [1 - 10]
>> ThemeImageEditor.facedot_size, 0 not in [1 - 10]
>> ThemeImageEditor.vertex_size, 0 not in [1 - 10]
>> ThemeStyle.panelzoom, 0.0 not in [0.5 - 2.0]
>> ThemeView3D.facedot_size, 0 not in [1 - 10]
>> ThemeView3D.vertex_size, 0 not in [1 - 10]
>> ToolSettings.etch_adaptive_limit, 0.0 not in [9.99999974738e-06 -
>> 1.0]
>> ToolSettings.etch_length_limit, 0.0 not in [9.99999974738e-06 -
>> 100000.0]
>> ToolSettings.etch_subdivision_number, 0 not in [1 - 10000]
>> ToolSettings.normal_size, 0.0 not in [9.99999974738e-06 - 1000.0]
>> UnitSettings.scale_length, 0.0 not in [9.99999974738e-06 -
>> 100000.0]
>> UserPreferencesFilePaths.auto_save_time, 0 not in [1 - 60]
>> UserPreferencesInput.double_click_time, 0 not in [1 - 1000]
>> UserPreferencesSystem.dpi, 0 not in [48 - 128]
>> UserPreferencesSystem.screencast_fps, 0 not in [10 - 50]
>> UserPreferencesSystem.screencast_wait_time, 0 not in [50 - 1000]
>> UserPreferencesSystem.scrollback, 0 not in [32 - 32768]
>> UserPreferencesSystem.texture_collection_rate, 0 not in [1 - 3600]
>> UserPreferencesView.manipulator_handle_size, 0 not in [2 - 40]
>> UserPreferencesView.manipulator_hotspot, 0 not in [4 - 40]
>> UserPreferencesView.manipulator_size, 0 not in [2 - 40]
>> UserPreferencesView.mini_axis_size, 0 not in [10 - 64]
>> UserPreferencesView.object_origin_size, 0 not in [4 - 10]
>> UserPreferencesView.open_left_mouse_delay, 0 not in [1 - 40]
>> UserPreferencesView.open_right_mouse_delay, 0 not in [1 - 40]
>> UserPreferencesView.open_sublevel_delay, 0 not in [1 - 40]
>> UserPreferencesView.open_toplevel_delay, 0 not in [1 - 40]
>> UserPreferencesView.view2d_grid_minimum_spacing, 0 not in [1 - 500]
>> UVProjectModifier.aspect_x, 0.0 not in [1.0 - 3.40282346639e+38]
>> UVProjectModifier.aspect_y, 0.0 not in [1.0 - 3.40282346639e+38]
>> UVProjectModifier.num_projectors, 0 not in [1 - 10]
>> VoronoiTexture.minkovsky_exponent, 0.0 not in [0.00999999977648 -
>> 10.0]
>> VoronoiTexture.nabla, 0.0 not in [0.0010000000475 - 0.10000000149]
>> VoronoiTexture.noise_intensity, 0.0 not in [0.00999999977648 -
>> 10.0]
>> VoronoiTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> VoxelData.intensity, 0.0 not in [0.00999999977648 -
>> 3.40282346639e+38]
>> WoodTexture.nabla, 0.0 not in [0.0010000000475 - 0.10000000149]
>> WoodTexture.noise_size, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> WoodTexture.turbulence, 0.0 not in [9.99999974738e-05 -
>> 3.40282346639e+38]
>> WorldLighting.error_tolerance, 0.0 not in [9.99999974738e-05 -
>> 10.0]
>> WorldLighting.indirect_bounces, 0 not in [1 - 2147483647]
>> WorldLighting.samples, 0 not in [1 - 32]
>> World.range, 0.0 not in [0.20000000298 - 5.0]
>> WorldStarsSettings.average_separation, 0.0 not in [2.0 - 1000.0]
>> _______________________________________________
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