[Bf-committers] patch #21750: Vectorscope and luma/color waveform for image view

Xavier Thomas xavier.thomas.1980 at gmail.com
Thu Mar 25 06:09:39 CET 2010


Sorry for the bad english, I really should have rested a little before
writing. I hope you still understand it :-/

2010/3/25 Xavier Thomas <xavier.thomas.1980 at gmail.com>:
> Test and feedback much appreciated :)
>
> Screenshot: http://www.pasteall.org/pic/show.php?id=2102
>
> It works by sampling (number of samples configurable) the image and
> drawing a point cloud of those sampled data. An
> option to use full resolution is available but is slow with high res
> image and both waveform and vectorcope pannel
> expanded)
>
> Saving the statistic data was too much data and too slow, if using
> subsampled data is not ok for preview. Calculating
> an image of the scope and only displaying it as a opengl texture seems
> be the best way to go (more like the sequencer
> scopes). For what it is worth: after effect seems to use a similar
> subsampling method.
>
> Further (if design is ok):
> -some speed optimisation
> -polish aesthetic
> -zoom in/out with out of range float support
> -colorspace linear and srgb (for histogram too)
>
> https://projects.blender.org/tracker/index.php?func=detail&aid=21750&group_id=9&atid=127
>


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