[Bf-committers] Improving Blender for Architecture Works
blendman
blendman at free.fr
Wed Mar 24 09:05:23 CET 2010
Hi
I think that you can already do these things in blender;-)
> 1. Option to easily make Solid walls with thickness (custom) and height
Do you mean like the walls Objects in 3Dsmax ? (Normal wall, L wall, U wall,
etc) ?
> 2. Calculate area of a selected face
You can calculate the area of a face with blender 2.49 :
- selected an object
- enter edit mode (tab)
- clic on a face or several faces (to select these faces)
- in the editing panel, clic on the "face area" button ;)
> 3. Selecting coplanar faces with one click on face
Not only with one clic but easy :
- clic on a face
- ctrl+shift+alt + F >> select the linked flat face (you can change the
angle)
> 4. Option to Connect 2 parallel lines with horizontal line from centre
I don't understand, can you explain that, please ?
> 5. Option to auto merge vertexes below a distance of 0.5 BU
automerge exist in blender ;)
in the mesh menu :
- automerge
You can change the distance with the limit button (F9 panel) (edit mode).
I think, but I'm not sur, that limit :1 = 5BU
I hope that can help you.
Sorry for my english.
blendman
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Game & Animation Show Art Director /
http://www.moonkiroe.com/
Personnal : http://blendman.blogspot.com/
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