[Bf-committers] GSoC ideas page
leif.a.andersen at gmail.com
Fri Mar 19 16:20:04 CET 2010
I brought this up in the python sandboxing thread. I would like to do a
GSoC project working on the blender plugin architecture. In particular,
working on a method to create a sort of 'plugin center' for blender. Would
that be too ambitious of a project, I do know that in it's current form it
is too broad.
So Much to Learn, Such Little Time
On Fri, Mar 19, 2010 at 08:53, Brecht Van Lommel <brecht at blender.org> wrote:
> I've reorganized the page a bit and organized the ideas I think would
> be good projects. Though they're on the ambitious side since they're
> taken from the existing page, we can definitely replace some with more
> practical work rather than shiny features. The others I've put under
> the title "unorganized feature requests".
> Some of these others I think do not constitute an actual project but
> are just some individual features, and many I have some doubts or am
> unclear if these would be a good project, and a few more I think would
> not be good features to add at all. I haven't removed them yet because
> I think someone may still want to turn them into proper project ideas.
> On Fri, Mar 19, 2010 at 3:06 PM, Ton Roosendaal <ton at blender.org> wrote:
> > Hi,
> > This page is now growing into a wishlist of cool features. Many of
> > these would not fit a student without prior Blender experience. Maybe
> > they have to get sorted?
> > My take is that:
> > - A feasible GSoC project is crucial.
> > - We need students with proven competence in the area they want to
> > contribute to
> > - The student will work 2 months on a paid job, it doesn't have to be
> > 'fun'.
> > - A student without own ideas what topics to work on is going to be a
> > failure.
> > -Ton-
> > ------------------------------------------------------------------------
> > Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
> > Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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