[Bf-committers] Nodify logic , a GSOC project of idea list , need info

Erwin Coumans erwin.coumans at gmail.com
Fri Mar 19 15:00:05 CET 2010


Note that a nodal logic GUI should not just target the rather obsolete BGE,
but also external game engines, such as the new gamekit project.
(http://gamekit.googlecode.com)

Is Benoit still planning to work on this nodel logic interface?
Thanks,
Erwin



On 19 March 2010 06:29, Campbell Barton <ideasman42 at gmail.com> wrote:

> Hey Shuvro.
> nodal logic integration is an ambitious GSOC project if you're not
> already familiar with blender game engine source.
>
> I'd expect the nodal logic internals would not be biggest problem,
> rather getting blender UI and scripts and existing logic bricks all to
> work well together.
> Benoit may have some ideas for how this could be wrapped up into a
> good GSOC project (possibly do help him with his plans for nodal
> logic).
>
> Otherwise Id suggest something less ambitious, but with a focus like
> - Better control over interactive animations with the BGE
> - Enhancements for dynamic level loading (utility functions for tiled
> terrain, loading online data in the background)
> - Enhancements for NPC's (logic bricks to walk along a path, settings
> waypoints, detecting possible collisions etc)
> - Improve interface for editing bullet physics, constraints, adding
> hinges, pivots etc
> ...Sure you can think of many more...
>
> On Fri, Mar 19, 2010 at 2:10 AM, shuvro sarker <shuvro05 at gmail.com> wrote:
> > Hi,
> >
> > I am interested in implementing the node tools for the logic bricks as a
> *
> > GSOC* project.
> > This project is know as *nodify logic* in Blender's Idea
> > List<http://wiki.blender.org/index.php/Dev:Ref/GSoC/2010/Ideas>
> > of *GSOC 2010*.
> > I have also read through the
> > page<http://wiki.blender.org/index.php/Dev:Source/GameEngine/NodalLogic
> >related
> > about it. But there are a lot of stuffs there.
> > Can someone clarify me about the scope of this project and the steps
> needed
> > to be implemented for that project?or workflow?
> > I will be highly glad if *benoit* tell me something about this.
> >
> >
> > I will be also happy to have some more ideas about  *Logic Nodes* that
> are
> > not listed in this
> > page.<http://wiki.blender.org/index.php/Dev:Source/GameEngine/NodalLogic
> >
> >
> > Thanks.
> >
> > Shuvro
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
>
> --
> - Campbell
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