[Bf-committers] Nodify logic , a GSOC project of idea list , need info
Roger Wickes
rogerwickes at yahoo.com
Fri Mar 19 13:53:26 CET 2010
woooooooooot! Since I contributed to that page, I'd be happy to discuss
and help. I know that Benoit is leading the effort. I think that UI panel interface
and registration system has evolved nicely and might serve as a framework for
registering and notifying and executing nodes.
--Roger
Check out my website at www.rogerwickes.com for a good deal on my book and
training course, as well as information about my latest activities. Use coupon
Papasmurf for $15 off!
________________________________
From: shuvro sarker <shuvro05 at gmail.com>
To: bf-committers at blender.org
Sent: Thu, March 18, 2010 9:10:31 PM
Subject: [Bf-committers] Nodify logic , a GSOC project of idea list , need info
Hi,
I am interested in implementing the node tools for the logic bricks as a *
GSOC* project.
This project is know as *nodify logic* in Blender's Idea
List<http://wiki.blender.org/index.php/Dev:Ref/GSoC/2010/Ideas>
of *GSOC 2010*.
I have also read through the
page<http://wiki.blender.org/index.php/Dev:Source/GameEngine/NodalLogic>related
about it. But there are a lot of stuffs there.
Can someone clarify me about the scope of this project and the steps needed
to be implemented for that project?or workflow?
I will be highly glad if *benoit* tell me something about this.
I will be also happy to have some more ideas about *Logic Nodes* that are
not listed in this
page.<http://wiki.blender.org/index.php/Dev:Source/GameEngine/NodalLogic>
Thanks.
Shuvro
_______________________________________________
Bf-committers mailing list
Bf-committers at blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
More information about the Bf-committers
mailing list