[Bf-committers] Add Object Conventions and default behaviour
ideasman42 at gmail.com
Wed Mar 17 15:26:22 CET 2010
inconsistencies in adding objects I'd consider a bug, please report them.
On Wed, Mar 17, 2010 at 3:04 PM, Aurel W. <aurel.w at gmail.com> wrote:
> I noticed that there is some inconsistency with adding new objects,
> some scripts and extensions do this differently from others. Also
> 'import' and 'add' should be treated differently, but there is still
> much confusion about this. Can we come up with some general behavior,
> which all extensions and internal add/import scripts must implement?
> I also noticed some horrible new behavior when adding obects. They
> will be added at the world origin, rather than on the 3d cursor and
> won't be transformed by the current view matrix. I consider this as
> bug for now and assume no one really thought, that this would be a
> good default behavior.
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