[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27404] trunk/blender/release/scripts/ presets/render: A number of common rendering presets, looked up and added by Simon Rainerson

Matt Ebb matt at mke3.net
Thu Mar 11 22:12:38 CET 2010

On Fri, Mar 12, 2010 at 1:58 AM, Brecht Van Lommel <brecht at blender.org> wrote:
> Hi Tom,
> I'm not sure these are all good rendering presets, and to me the menu
> looks messy now. All the XGA ones are computer screen resolutions, not
> typical film resolutions. This is sometimes useful, but it doesn't
> need that many, who really knows the difference between XGA, SXGA,
> WSXGA and WSXGA+? Further, do we really need 5 different NTSC and 3
> PAL settings, isn't it possible to just pick the most common ones?

+1. The whole idea of having a presets menu is to make it quick to
access, rather than typing it in, but the bigger the menu gets, the
slower it is to use as it's a lot harder to find what you're looking
for. Additional to this is the alphabetical ordering and lack of
separators in the menu, it makes it quite a mess.

Personally, I'd get rid of at least the XGA ones and the D4/D16 - I'd
never even heard about those two before and there's scant info online
(some weird digital tv thing?). It's also *less* clear now with PAL
and NTSC, i.e. what's the difference between TV PAL and TV PAL 4:3?
Seems like just the pixel aspect, but which one is correct? For people
trying to produce content this isn't very helpful.

Anyway, let's keep it simple, the add button is so people can add
their own more obscure ones that they may have to use regularly, and
it's also just as possible to share the presets online, rather than
having to have every single one in Blender by default.


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