[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27358] trunk/blender/source/blender/ editors/transform: Bugfix #21508: Hidden bones remain "selected" and are affected by transforms
Campbell Barton
ideasman42 at gmail.com
Tue Mar 9 09:42:38 CET 2010
in blender hidden data should never be allowed to be selected at the
same time (verts/edges/faces & objects at least), possible solutions
for this are not nice - do_versions, correct on changing modes, at
least hide code should de-select too.
On Tue, Mar 9, 2010 at 9:31 AM, Joshua Leung <aligorith at gmail.com> wrote:
> Revision: 27358
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27358
> Author: aligorith
> Date: 2010-03-09 09:31:41 +0100 (Tue, 09 Mar 2010)
>
> Log Message:
> -----------
> Bugfix #21508: Hidden bones remain "selected" and are affected by transforms
>
> Made hidden bones get ignored by transform code. This should be quite an old bug...
>
> Modified Paths:
> --------------
> trunk/blender/source/blender/editors/transform/transform_conversions.c
> trunk/blender/source/blender/editors/transform/transform_generics.c
>
> Modified: trunk/blender/source/blender/editors/transform/transform_conversions.c
> ===================================================================
> --- trunk/blender/source/blender/editors/transform/transform_conversions.c 2010-03-09 07:41:27 UTC (rev 27357)
> +++ trunk/blender/source/blender/editors/transform/transform_conversions.c 2010-03-09 08:31:41 UTC (rev 27358)
> @@ -712,14 +712,14 @@
> int hastranslation = 0;
> int total = 0;
>
> - for(pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
> + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
> bone = pchan->bone;
> - if(bone->layer & arm->layer) {
> - if((bone->flag & BONE_SELECTED) && !(ob->proxy && pchan->bone->layer & arm->layer_protected))
> + if ((bone->layer & arm->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
> + if ((bone->flag & BONE_SELECTED) && !(ob->proxy && pchan->bone->layer & arm->layer_protected))
> bone->flag |= BONE_TRANSFORM;
> else
> bone->flag &= ~BONE_TRANSFORM;
> -
> +
> bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
> bone->flag &= ~BONE_TRANSFORM_CHILD;
> }
> @@ -1068,7 +1068,7 @@
> t->total = 0;
> for (ebo = edbo->first; ebo; ebo = ebo->next)
> {
> - if(ebo->layer & arm->layer)
> + if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
> {
> if (t->mode==TFM_BONESIZE)
> {
> @@ -1101,7 +1101,8 @@
> {
> ebo->oldlength = ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
>
> - if(ebo->layer & arm->layer) {
> + if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
> + {
> if (t->mode==TFM_BONE_ENVELOPE)
> {
> if (ebo->flag & BONE_ROOTSEL)
>
> Modified: trunk/blender/source/blender/editors/transform/transform_generics.c
> ===================================================================
> --- trunk/blender/source/blender/editors/transform/transform_generics.c 2010-03-09 07:41:27 UTC (rev 27357)
> +++ trunk/blender/source/blender/editors/transform/transform_generics.c 2010-03-09 08:31:41 UTC (rev 27358)
> @@ -326,7 +326,7 @@
> BezTriple *bezt= fcu->bezt;
> int i;
>
> - if(bezt==NULL) /* ignore baked */
> + if (bezt==NULL) /* ignore baked */
> return 0;
>
> for (i=0; i < fcu->totvert; i++, bezt++) {
> @@ -422,11 +422,11 @@
> /* now test if there is a need to re-sort */
> for (ale= anim_data.first; ale; ale= ale->next) {
> FCurve *fcu= (FCurve *)ale->key_data;
> -
> +
> /* ignore unselected fcurves */
> - if(!fcu_test_selected(fcu))
> + if (!fcu_test_selected(fcu))
> continue;
> -
> +
> // fixme: only do this for selected verts...
> ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
>
> @@ -442,7 +442,6 @@
> */
> if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
> ANIM_list_elem_update(t->scene, ale);
> -
> }
>
> /* do resort and other updates? */
> @@ -1111,7 +1110,7 @@
> if (t->data) {
> int a;
>
> - /* since ipokeys are optional on objects, we mallocced them per trans-data */
> + /* free data malloced per trans-data */
> for(a=0, td= t->data; a<t->total; a++, td++) {
> if (td->flag & TD_BEZTRIPLE)
> MEM_freeN(td->hdata);
>
>
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>
--
- Campbell
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