[Bf-committers] Developer IRC meeting minutes, march 7, 2010
agustinbenavidez at gmail.com
Sun Mar 7 20:53:19 CET 2010
Ups! Sorry, the thread is:
2010/3/7 Agustin Benavidez <agustinbenavidez at gmail.com>:
> There is also an obscure step to make it works, in edit mode assing
> the texture in image editor that you want paint on.
> Check this thread in BlenderArtist, it could help you out.
> 2010/3/7 Carsten Wartmann <cw at blenderbuch.de>:
>> Am 07.03.2010 17:26, schrieb Ton Roosendaal:
>>> Hi all,
>>> - Two very cool new features: Brecht added 'per render-tile
>>> subdivision', which gives micropolygon quality displacements. Campbell
>> This is in his render branch I guess?
>>> added a tool to have quick camera-remapping of textures possible, via
>>> GIMP even!
>> Does this (cool) feature broke projection paint? I tried some projection
>> paint today but no matter what UV layer I used as source the first
>> seemed to be used.
>> I know that I succesfully used projection paint in 2.5 some weeks ago,
>> but maybe the mass of projection painting (reconstruction of broken
>> ancient vases) I did in the last days with Blender 2.49 burned my head
>> and I made a mistake...
>> Carsten Wartmann: Autor - Dozent - 3D - Grafik
>> Homepage: http://blenderbuch.de/
>> Das Blender-Buch: http://blenderbuch.de/redirect.html
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