[Bf-committers] Developer IRC meeting minutes, march 7, 2010

Agustin Benavidez agustinbenavidez at gmail.com
Sun Mar 7 20:45:01 CET 2010

There is also an obscure step to make it works, in edit mode assing
the texture in image editor that you want paint on.
Check this thread in BlenderArtist, it could help you out.


2010/3/7 Carsten Wartmann <cw at blenderbuch.de>:
> Am 07.03.2010 17:26, schrieb Ton Roosendaal:
>> Hi all,
> [...]
>> - Two very cool new features: Brecht added 'per render-tile
>> subdivision', which gives micropolygon quality displacements. Campbell
> This is in his render branch I guess?
>> added a tool to have quick camera-remapping of textures possible, via
>> GIMP even!
> Does this (cool) feature broke projection paint? I tried some projection
> paint today but no matter what UV layer I used as source the first
> seemed to be used.
> I know that I succesfully used projection paint in 2.5 some weeks ago,
> but maybe the mass of projection painting (reconstruction of broken
> ancient vases) I did in the last days with Blender 2.49 burned my head
> and I made a mistake...
> Carsten
> --
> Carsten Wartmann: Autor - Dozent - 3D - Grafik
> Homepage:         http://blenderbuch.de/
> Das Blender-Buch: http://blenderbuch.de/redirect.html
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