[Bf-committers] bug in datablocks view
Andy Braham
andybraham at hotmail.com
Wed Mar 3 23:49:51 CET 2010
Jeff,
There is a "Bug Tracker" on the projects.blender.org site
(https://projects.blender.org/tracker/?atid=498&group_id=9&func=browse
<https://projects.blender.org/tracker/?atid=498&group_id=9&func=browse>). You
will need to register if you haven't already. You will need a .blend
file that you used to recreate the problem, and your System info, hope
this helps....
-Andy
On 3/3/2010 2:30 PM, Jeff wrote:
> Hi,
> I found a bug in the Datablocks view.
> Here's the steps to recreate:
> 1) create a mesh
> 2) switch to edit mode, and press 'u' to create a uv map
> 3) in Outliner, switch to Datablocks view, expand 'Meshes'->'Mesh'->'Active
> UV Texture',->'Data'
> 4) switch back and forth between Object view and Edit view. When switched
> to edit view, the Datablocks window will contain garbage data. It will
> sometimes cause a SegFault too (for example if you expand the 'Image' node
> when it contains garbage data).
>
> Is there a place we can report bugs? Perhaps someone can verify.
>
> Thanks,
> Jeff
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