[Bf-committers] bug in datablocks view

Dalai Felinto dfelinto at gmail.com
Wed Mar 3 23:49:04 CET 2010


Hi Jeff,
this bug was already reported here:
http://projects.blender.org/tracker/?func=detail&aid=21068&group_id=9&atid=498

<http://projects.blender.org/tracker/?func=detail&aid=21068&group_id=9&atid=498>The
tracker usually is the best place for bug reporting.

Thanks,
Dalai

2010/3/3 Jeff <jmoguill2 at gmail.com>

> Hi,
> I found a bug in the Datablocks view.
> Here's the steps to recreate:
> 1) create a mesh
> 2) switch to edit mode, and press 'u' to create a uv map
> 3) in Outliner, switch to Datablocks view, expand 'Meshes'->'Mesh'->'Active
> UV Texture',->'Data'
> 4) switch back and forth between Object view and Edit view.  When switched
> to edit view, the Datablocks window will contain garbage data.  It will
> sometimes cause a SegFault too (for example if you expand the 'Image' node
> when it contains garbage data).
>
> Is there a place we can report bugs?  Perhaps someone can verify.
>
> Thanks,
> Jeff
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