[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29597] trunk/blender/source/blender: [ #22262] Sculpting shape keys using the Smooth brush switches the shape to the Basis

Tom M letterrip at gmail.com
Mon Jun 21 22:44:38 CEST 2010


Well I'm an idjit :)  Miscommunication that apparently is number of
basemesh verts, not multires verts.

So the size increase is not very significant in most use cases, so
please disregard my previous email.

LetterRip

On Mon, Jun 21, 2010 at 12:40 PM, Tom M <letterrip at gmail.com> wrote:
> Sergey and brecht,
>
> this seems like it would result in a large increase in the ram
> requirements for high poly sculpting?
>
> I chatted with Sergey briefly and asked what ram increase this would
> have on ram.
>
> He said it would increase ram requirements by the size of MVert (24
> bytes) * the number of verts
>
> so for 20 million quads which is what I'm sculpting on for a 2GB ram
> imac, that would be a
>
> 20 000 000 * 24 bytes = 457.763672 megabytes
>
> that is a huge percentage increase in ram usage, will cut the maximum
> size mesh you can sculpt on by 30%-50% when you don't have any
> shapekeys.
>
> LetterRip
>
>
>
>


More information about the Bf-committers mailing list