[Bf-committers] meeting minutes - June 13, 2010
revuedelibre at gmail.com
Mon Jun 14 12:30:41 CEST 2010
On 6/14/10, Matt Ebb <matt at mke3.net> wrote:
> On 14/06/2010, at 09:46 , Tom M wrote:
> > Campbell also proposed either marking the Render API as unstable for
> > the release and/or removing it.
> > It was pointed out that a number of external renderers are making use
> > of this API so their input should be sought on what the most desirable
> > path would be.
> > Ton suggested a possible compromise might be to keep the api but
> > documented as limited.
> > For projects that are making use of the existing API - gamekit, lux
> > render, yafaray, vray please give input
> What's the problem here, that it's unstable (crashing etc?) or bugs in it,
> or limited? I've never seen anything to indicate that people shouldn't be
> using the render API - indeed a lot of people have been. What would be the
> purpose in removing it?
Are we talking about bpy.ops.render ?
For me, we can't remove features that was present from 2.4x
New version must have at least all features from old.
Why not keeping it as "experimental", if there is no time to work on it ?
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