[Bf-committers] Bind Camera to markers
revuedelibre at gmail.com
Thu Jun 10 08:41:19 CEST 2010
I recently discover that way to change active camera during render is to use
"Bind camera to markers".
Why use markers ? Why not use Keyframe/drivers to change Scene.camera (
would be more homogeneous to other anim settings ) ?
Using markers, after binding, how to retrieve witch camera is linked to
witch marker ? I can't find any information about that.
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