[Bf-committers] We are idiots

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Jun 9 22:40:10 CEST 2010


The fact is that we are idiots, anyway, if any of you lesser idiots have a
solution do post please :D in this case I only need to read pixel colors,
very simple

cheers

Daniel Salazar
www.3developer.com


On Wed, Jun 9, 2010 at 7:39 AM, Campbell Barton <ideasman42 at gmail.com>wrote:

> The semi-official python stance on Py3k is still that its not ready
> yet, so if you admit to using py3k in #python they will tell you not
> to.
> (see the URL's linked from #python topic)
>
> Since blender has switched totally to py3k... well you see how they respond
> :S
>
> I think the people in #python miss that we are moving to python3 as a
> longer term project, that blender 2.5 is still in development and that
> our own api rewrite with poses a much bigger change then python3 alone
> does.
>
> On Wed, Jun 9, 2010 at 2:32 PM, Roger Wickes <rogerwickes at yahoo.com>
> wrote:
> > call me an idiot, but why are we idiots if PIL has not been ported to
> Py3k?
> > I am about to venture over there on an encoding topic, and would like to
> know
> > the background.
> >
> >  --Roger
> >
> >
> > Check out my website at www.rogerwickes.com for a good deal on my book
> and
> > training course, as well as information about my latest activities. Use
> coupon
> > Papasmurf for $15 off!
> >
> >
> >
> > ----- Original Message ----
> > From: Daniel Salazar - 3Developer.com <zanqdo at gmail.com>
> > To: bf-blender developers <bf-committers at blender.org>
> > Sent: Wed, June 9, 2010 6:36:48 AM
> > Subject: [Bf-committers] We are idiots
> >
> > I was writing my script file on my system's python happily using the
> Python
> > Image Library and then moved it insight Blender 25 and TADA!! PIL doesn't
> > exist in py3k yet! went to ask if there was a workaround on #python and
> they
> > told me "let me guess.. Blender?" followed by "Yeah, your best solution
> is
> > to tell the Blender devs they're fucking idiots."
> >
> > So that is the reason of this post. At this precise moment I don't
> > strongly disagree with him :)
> >
> > cheers
> >
> > Daniel Salazar
> > www.3developer.com
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
> >
> >
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> >
>
>
>
> --
> - Campbell
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