[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29315] trunk/blender/source/blender/ modifiers/intern: Fixed bug #21540, Array Modifier Capping refresh on open problem.

Nicholas Bishop nicholasbishop at gmail.com
Mon Jun 7 21:18:02 CEST 2010


Ah OK. Reverted that commit, will look at fixing this properly (unless
you are already doing this?)

-Nicholas

On Mon, Jun 7, 2010 at 2:52 PM, Brecht Van Lommel <brecht at blender.org> wrote:
> Hi Nicholas,
>
> This is not the right fix, the dependency graph should ensure that
> ob->derivedFinal is created before this modifier runs. Previously
> modifiers called mesh_get_derived_final, but with dependency cycles
> this can hang.
>
> Thanks,
> Brecht.
>
> On Mon, Jun 7, 2010 at 8:21 PM, Nicholas Bishop
> <nicholasbishop at gmail.com> wrote:
>> Revision: 29315
>>          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29315
>> Author:   nicholasbishop
>> Date:     2010-06-07 20:20:59 +0200 (Mon, 07 Jun 2010)
>>
>> Log Message:
>> -----------
>> Fixed bug #21540, Array Modifier Capping refresh on open problem.
>>
>> * Problem was that the modifier directly accessed ob->derivedFinal, but that wasn't being built if the object was on a different layer. Changed to mesh_get_derived_final.
>>
>> Notes:
>> * I fixed this for array and boolean, reported in the bug; there might be other places affected by this mistake. It's an easy fix if so.
>> * The datamask being passed in isn't especially correct. Possibly we should be accessing the datamask being used to build the array modifier DerivedMesh? Anyway, at least this will get the mesh to show up in the viewport.
>>
>> Modified Paths:
>> --------------
>>    trunk/blender/source/blender/modifiers/intern/MOD_array.c
>>    trunk/blender/source/blender/modifiers/intern/MOD_boolean.c
>>
>> Modified: trunk/blender/source/blender/modifiers/intern/MOD_array.c
>> ===================================================================
>> --- trunk/blender/source/blender/modifiers/intern/MOD_array.c   2010-06-07 17:38:52 UTC (rev 29314)
>> +++ trunk/blender/source/blender/modifiers/intern/MOD_array.c   2010-06-07 18:20:59 UTC (rev 29315)
>> @@ -211,9 +211,9 @@
>>
>>        /* need to avoid infinite recursion here */
>>        if(amd->start_cap && amd->start_cap != ob)
>> -               start_cap = amd->start_cap->derivedFinal;
>> +               start_cap = mesh_get_derived_final(scene, amd->start_cap, 0);
>>        if(amd->end_cap && amd->end_cap != ob)
>> -               end_cap = amd->end_cap->derivedFinal;
>> +               end_cap = mesh_get_derived_final(scene, amd->end_cap, 0);
>>
>>        unit_m4(offset);
>>
>>
>> Modified: trunk/blender/source/blender/modifiers/intern/MOD_boolean.c
>> ===================================================================
>> --- trunk/blender/source/blender/modifiers/intern/MOD_boolean.c 2010-06-07 17:38:52 UTC (rev 29314)
>> +++ trunk/blender/source/blender/modifiers/intern/MOD_boolean.c 2010-06-07 18:20:59 UTC (rev 29315)
>> @@ -85,7 +85,7 @@
>>   int useRenderParams, int isFinalCalc)
>>  {
>>        BooleanModifierData *bmd = (BooleanModifierData*) md;
>> -       DerivedMesh *dm = bmd->object->derivedFinal;
>> +       DerivedMesh *dm = mesh_get_derived_final(md->scene, bmd->object, 0);
>>
>>        /* we do a quick sanity check */
>>        if(dm && (derivedData->getNumFaces(derivedData) > 3)
>>
>>
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