[Bf-committers] Meeting Minutes - Sunday June 6
Tom M
letterrip at gmail.com
Sun Jun 6 17:24:41 CEST 2010
==current project==
Sergey Sharybin multires working with modifiers work is well recieved
Raul is still making progress on uliminted clay
==SoC==
Here are the weekly status reports from the students
Konrad Wilhelm Kleine - Paint Tools upgrade
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000057.html
Nick Samarin - - Recast and Detour (Pathfindind and AI for GE)
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000058.html
Rohith B.V. - Quad Dominant Remeshing
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000059.html
neXyon - GE API improvements
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000060.html
Leif Andersen - Testing framework
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000061.html
Mitchell Stokes - GLSL shader improvements
http://mogurijin.wordpress.com/2010/06/04/gsoc-status-report-week-2/
Jason Wilkins - Sculpting Brushes improvements
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000063.html
Nicholas Bishop - Multires Improvements
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000064.html
Mike Erwin - Input Device improvements
http://lists.blender.org/pipermail/soc-2010-dev/2010-June/000065.html
==2.5x==
Matt ebb mentioned that he and ton would like 2.5 beta out by end of month
we have more than 300 open bugs, so help with bug quashing would be appreciated
note that beta = final specs done, not all bugs fixed :)
== Durian ==
hair is in controlled state now, first succesful quality shots rendered
wings (cloth) sim is being tackled, goes forward
it was asked if therea was any report on what issues were found with
hair and how they were solved?
Ton will schedule brecht+cambo to make a long blog post on it ;)
the quest for more solid predictable and simple-to-setup sims is still on
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