[Bf-committers] Add-Ons & Primitive Objects.
ideasman42 at gmail.com
Sat Jun 5 19:28:42 CEST 2010
On Sat, Jun 5, 2010 at 7:05 PM, Dan Eicher <dan at trollwerks.org> wrote:
> On Sat, Jun 5, 2010 at 8:11 AM, Campbell Barton <ideasman42 at gmail.com>wrote:
>> Take care with this, if we have a lot of scripts it also gives us more
>> work when the API changes.
> That's why it's important for, umm, 'someone' to lock down the API.
> Right now it's pretty unclear as to what the final goal is when trying to
> fill in the missing pieces or (I'd imagine) port a script over from 2.4x.
> Like, for example, now I know that you don't operate *on* a scene but just
> treat a scene as an abstract container of global objects... well, unless
> you're talking about animation_data, keying_sets, drivers...
> Having a roadmap would help out a lot.
Agree a readmap would help. though at the moment I dont have so much
time to work on the api to fix known issues though its great to see
developers such as yourself starting to contribute to the rna api as
well as Alex and Luka working on docs.
Mentioned some of the problems we have with the API as I see it in a
mail a while back, not many things have changed since then.
More information about the Bf-committers